Spoilers for Idle Champions
Portrait
Model
Mortimer Rictusgrin will be a new champion in the Feast of the Moon event on 4 November 2026.
Seat: Unknown Species: Unknown Class: Unknown Roles: Support / Debuff (Guess) Age: Unknown Gender: Male (Guess) Alignment: Unknown Affiliation: Unknown
Base Attack: Bite (Melee)
Morte floats out and bites a random enemy.
Cooldown: 6s (Cap 1.5s)
{
"id": 1007,
"name": "Bite",
"description": "Morte swiftly floats over to bite a random enemy.",
"long_description": "Morte floats out and bites a random enemy.",
"graphic_id": 0,
"target": "random",
"num_targets": 1,
"aoe_radius": 0,
"damage_modifier": 1,
"cooldown": 6,
"animations": [
{
"type": "melee_attack",
"target_offset_x": -34,
"damage_frame": 2
}
],
"tags": [
"melee"
],
"damage_types": [
"melee"
]
}
Base Attack: Helpful Encouragement (Melee)
Morte floats over to your BUD-setting Champion, resets their base attack cooldown, and increases the damage of their next attack.
Cooldown: 6s (Cap 1.5s)
{
"id": 1009,
"name": "Helpful Encouragement",
"description": "Morte floats over to your BUD-setting Champions and 'encourages' them to attack faster and hit harder.",
"long_description": "Morte floats over to your BUD-setting Champion, resets their base attack cooldown, and increases the damage of their next attack.",
"graphic_id": 0,
"target": "none",
"num_targets": 1,
"aoe_radius": 0,
"damage_modifier": 1,
"cooldown": 6,
"animations": [
{
"type": "melee_attack",
"no_damage_display": true,
"animation_sequence_name": "idle",
"alternate_charge_sequence": "idle",
"charge_manually": true
}
],
"tags": [
"melee"
],
"damage_types": [
"melee"
]
}
Ultimate Attack: Skull Mob (Guess)
Morte summons an avalanche of his friends from the Bones of the Night to come and take a bite out of all enemies.
Cooldown: 360s (Cap 90s)
{
"id": 1008,
"name": "Skull Mob",
"description": "Morte summons an avalanche of his friends from the Bones of the Night to come and take a bite out of all enemies.",
"long_description": "Morte summons an avalanche of his friends from the Bones of the Night to come and take a bite out of all enemies.",
"graphic_id": 31400,
"target": "all",
"num_targets": 1,
"aoe_radius": 0,
"damage_modifier": 0.03,
"cooldown": 360,
"animations": [
{
"type": "morte_ultimate",
"projectile_data": {
"projectile": "empty",
"projectile_details": {
"type": "ranged_attack",
"projectile_hit_graphic_id": 31449,
"impact_offset_y": -40
}
}
}
],
"tags": [
"melee",
"ultimate"
],
"damage_types": [
"melee"
]
}
Unknown (Guess)
As a talking human skull, Morte is both Small and Undead, and counts as ‘dead’ for the purposes of effects that care about dead Champions, but ‘alive’ for all other purposes. In addition, Morte can be used in any Turn of Fortune’s Wheel campaign adventure or variant, even if he would not normally be available to be used due to variant or patron restrictions.
{
"id": 2972,
"flavour_text": "",
"description": {
"desc": "As a talking human skull, Morte is both Small and Undead, and counts as 'dead' for the purposes of effects that care about dead Champions, but 'alive' for all other purposes. In addition, Morte can be used in any Turn of Fortune's Wheel campaign adventure or variant, even if he would not normally be available to be used due to variant or patron restrictions."
},
"effect_keys": [
{
"effect_string": "do_nothing,100"
}
],
"requirements": "",
"graphic_id": 0,
"large_graphic_id": 0,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0
}
}
Biting Wit (Guess)
Morte increases the damage of all Champions in the formation by 100%, increased by 100% for each Champion in the formation with the Debuff role.
ⓘ Note: This ability is prestack.
{
"id": 2973,
"flavour_text": "",
"description": {
"desc": "Morte increases the damage of all Champions in the formation by $(amount)%, increased by $amount% for each Champion in the formation with the Debuff role."
},
"effect_keys": [
{
"effect_string": "pre_stack,100",
"skip_effect_key_desc": true
},
{
"effect_string": "hero_dps_multiplier_mult,0",
"amount_expr": "upgrade_amount(20955,0)",
"targets": [
"all"
],
"off_when_benched": true,
"amount_func": "mult",
"stack_func": "per_hero_attribute",
"per_hero_expr": "HasTag(`debuff`)",
"show_bonus": true,
"stack_title": "Debuff Champions",
"amount_updated_listeners": [
"slot_changed",
"hero_tags_changed"
]
}
],
"requirements": "",
"graphic_id": 31388,
"large_graphic_id": 31382,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0
}
}
Litany of Curses (Guess)
Morte causes enemies he attacks to take 100% additional damage for each Debuff affecting them (including this one), stacking multiplicatively. This can count at most 25 debuffs, does not stack itself, and lasts until the enemy dies.
{
"id": 2974,
"flavour_text": "",
"description": {
"desc": "Morte causes enemies he attacks to take $amount% additional damage for each Debuff affecting them (including this one), stacking multiplicatively. This can count at most 25 debuffs, does not stack itself, and lasts until the enemy dies."
},
"effect_keys": [
{
"effect_string": "morte_litany_of_curses,100",
"off_when_benched": true,
"debuffing_attack_ids": [
1007,
1008
],
"debuff_effects": [
{
"effect_string": "increase_monster_damage_per_debuff_mult,$amount",
"active_graphic_id": 31533,
"active_graphic_y": -45,
"max_stacks": 25,
"use_collection_source": true
},
{
"effect_string": "morte_debuff"
}
],
"debuff_before_damage": true
}
],
"requirements": "",
"graphic_id": 31392,
"large_graphic_id": 31386,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0
}
}
Give ‘em the Laugh (Guess)
Morte begins every area with stacks of Evasion equal to his overwhelm point. When Morte gets attacked (including “attacks” from the variant such as objects falling from the sky or cold/weather damage), as long as he has at least 1 stack of Evasion left, he dodges the attack completely and uses up stacks_to_use stack of Evasion. Morte restores 1 stack of Evasion every second for each Debuff Champion in the formation. The number of Evasion stacks he has can not surpass his overwhelm point. If a boss or enemies are enraged, max stacks are divided by the enrage multiplier, rounded down.
{
"id": 2975,
"flavour_text": "",
"description": {
"desc": "Morte begins every area with stacks of Evasion equal to his overwhelm point. When Morte gets attacked (including \"attacks\" from the variant such as objects falling from the sky or cold/weather damage), as long as he has at least 1 stack of Evasion left, he dodges the attack completely and uses up stacks_to_use stack of Evasion. Morte restores $stacks_to_restore stack of Evasion every second for each Debuff Champion in the formation. The number of Evasion stacks he has can not surpass his overwhelm point. If a boss or enemies are enraged, max stacks are divided by the enrage multiplier, rounded down."
},
"effect_keys": [
{
"off_when_benched": true,
"effect_string": "morte_give_em_the_laugh",
"manual_stacking": true,
"show_stacks": true,
"start_pre_add": 0,
"start_mult": 1,
"start_post_add": 0,
"stacks_to_trigger": 1,
"stacks_to_use": 1,
"evasion_effect": {
"effect_string": "evade_damage"
},
"stacks_to_restore": 1,
"restore_time": 1,
"stack_func_data": {
"target_filters": [
{
"type": "tags",
"tags": "debuff"
}
]
},
"enrage_pre_add": 0,
"enrage_mult": 1,
"enrage_post_add": 0,
"overlay_graphic_id": 31447,
"broadcast_name": "morte_evasion"
}
],
"requirements": "",
"graphic_id": 31390,
"large_graphic_id": 31384,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0
}
}
Don’t Trust the Skull (Guess)
Morte gains 5 Overwhelm for each Champion in the formation who does not have the Debuff role.
{
"id": 2976,
"flavour_text": "",
"description": {
"desc": "Morte gains $amount Overwhelm for each Champion in the formation who does not have the Debuff role."
},
"effect_keys": [
{
"effect_string": "overwhelm_start_increase,5",
"targets": [
"all"
],
"off_when_benched": true,
"amount_func": "add",
"stack_func": "per_hero_attribute",
"per_hero_expr": "!HasTag(`debuff`)",
"show_bonus": true,
"stack_title": "Non Debuff Champions",
"total_title": "Total Additional Overwhelm",
"percent_values": false,
"amount_updated_listeners": [
"slot_changed",
"hero_tags_changed"
]
}
],
"requirements": "",
"graphic_id": 31389,
"large_graphic_id": 31383,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0
}
}
Heads Up Chief (Guess)
When he has at least 1 stack of Evasion and is in the front-most column of the formation, Morte reduces the damage taken by all other Champions in the formation by 75%. Regardless of his position in the formation, if Morte has at least 40 Evasion stacks, and any Champion other than Morte is defeated, Morte instantly expends 40 Evasion stacks and revives that Champion at full health.
{
"id": 2977,
"flavour_text": "",
"description": {
"desc": "When he has at least $if_amount___2 stack of Evasion and is in the front-most column of the formation, Morte reduces the damage taken by all other Champions in the formation by $amount___2%. Regardless of his position in the formation, if Morte has at least 40 Evasion stacks, and any Champion other than Morte is defeated, Morte instantly expends 40 Evasion stacks and revives that Champion at full health."
},
"effect_keys": [
{
"effect_string": "apply_effects_at_stacks",
"show_description": false,
"apply_effect_stack_amounts": [
1
],
"show_stacks": false,
"stacks_are_bonus": false,
"stacks_from_amount_func": "per_crusader",
"target_filters": [
{
"type": "hero_expr",
"per_hero_expr": "hero_id == 181 && GetHeroColumn(181) == 0"
}
],
"amount_updated_listeners": [
"slot_changed"
],
"off_when_benched": true,
"show_bonus": false
},
{
"effect_string": "damage_reduction,75",
"apply_manually": true,
"off_when_benched": true,
"targets": [
"other"
],
"amount_func": "if",
"if_amount": 1,
"stack_func": "upgrade_stacks",
"stack_func_data": {
"upgrade_id": 20957
},
"amount_updated_listeners": [
"hero_killed"
],
"show_stacks": true,
"stack_title": "Current Evasion Stacks",
"use_computed_amount_for_description": true
}
],
"requirements": "",
"graphic_id": 31391,
"large_graphic_id": 31385,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 1
}
}
Planar Traveler (Guess)
Morte increases the effect of Biting Wit by 20% for each adventure, variant, and Patron variant you have completed in the Turn of Fortune’s Wheel campaign, stacking multiplicatively.
{
"id": 2978,
"flavour_text": "",
"description": {
"desc": "Morte increases the effect of Biting Wit by $(not_buffed amount)% for each adventure, variant, and Patron variant you have completed in the Turn of Fortune's Wheel campaign, stacking multiplicatively."
},
"effect_keys": [
{
"off_when_benched": true,
"effect_string": "buff_upgrade,20,20955",
"stacks_multiply": true,
"show_bonus": true,
"amount_func": "mult",
"stack_func": "get_stat",
"stat": "FortunesWheelAdventuresCompleted",
"ided_stat_id": 29,
"ided_stat_handler": "CompletedAdventuresVariantsAndPatronVariants",
"stack_title": "Fortune's Wheel Adventures Completed",
"amount_updated_listeners": [
"stat_changed,FortunesWheelAdventuresCompleted"
]
}
],
"requirements": "",
"graphic_id": 31393,
"large_graphic_id": 31387,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0
}
}
Floating Flirt (Guess)
Morte increases the effect of Biting Wit by 100% for each Female or Non-Binary Champion in the formation, stacking multiplicatively.
{
"id": 2979,
"flavour_text": "",
"description": {
"desc": "Morte increases the effect of Biting Wit by $amount% for each Female or Non-Binary Champion in the formation, stacking multiplicatively."
},
"effect_keys": [
{
"off_when_benched": true,
"effect_string": "buff_upgrade,100,20955",
"stacks_multiply": true,
"amount_func": "mult",
"stack_func": "per_hero_attribute",
"per_hero_expr": "HasTag(`female`) || HasTag(`non_binary`)",
"show_bonus": true,
"stack_title": "Qualified Champions:",
"amount_updated_listeners": [
"slot_changed",
"hero_tags_changed"
]
}
],
"requirements": "",
"graphic_id": 31396,
"large_graphic_id": 31396,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0,
"spec_option_post_apply_info": "Qualified Champions: $num_stacks"
}
}
Misfits of the Maze (Guess)
Morte increases the effect of Biting Wit by 100% for each Champion in the formation who is Undead or a Non-Standard Species, stacking multiplicatively. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf.
{
"id": 2980,
"flavour_text": "",
"description": {
"desc": "Morte increases the effect of Biting Wit by $amount% for each Champion in the formation who is Undead or a Non-Standard Species, stacking multiplicatively. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf."
},
"effect_keys": [
{
"off_when_benched": true,
"effect_string": "buff_upgrade,100,20955",
"stacks_multiply": true,
"amount_func": "mult",
"stack_func": "per_hero_attribute",
"per_hero_expr": "HasTag(`undead`) || has_non_standard_race",
"show_bonus": true,
"stack_title": "Qualified Champions:",
"amount_updated_listeners": [
"slot_changed",
"hero_tags_changed"
]
}
],
"requirements": "",
"graphic_id": 31398,
"large_graphic_id": 31398,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0,
"spec_option_post_apply_info": "Qualified Champions: $num_stacks"
}
}
Cross Trade Companions (Guess)
Morte increases the effect of Biting Wit by 100% for each Champion in the formation who is a Rogue, Evil, or Chaotic, stacking multiplicatively.
{
"id": 2981,
"flavour_text": "",
"description": {
"desc": "Morte increases the effect of Biting Wit by $amount% for each Champion in the formation who is a Rogue, Evil, or Chaotic, stacking multiplicatively."
},
"effect_keys": [
{
"off_when_benched": true,
"effect_string": "buff_upgrade,100,20955",
"stacks_multiply": true,
"amount_func": "mult",
"stack_func": "per_hero_attribute",
"per_hero_expr": "HasTag(`rogue`) || HasTag(`evil`) || HasTag(`chaotic`)",
"show_bonus": true,
"stack_title": "Qualified Champions:",
"amount_updated_listeners": [
"slot_changed",
"hero_tags_changed"
]
}
],
"requirements": "",
"graphic_id": 31394,
"large_graphic_id": 31394,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0,
"spec_option_post_apply_info": "Qualified Champions: $num_stacks"
}
}
What’s Eatin’ You Chief (Guess)
Morte’s base attack no longer targets enemies; instead, he zips over to your BUD-setting Champion and provides helpful encouragement, instantly resetting their base attack cooldown and increasing the damage of their next attack by 1000%. If Morte himself is the BUD-setting Champion, he gets confused and does nothing.
{
"id": 2982,
"flavour_text": "",
"description": {
"desc": "Morte's base attack no longer targets enemies; instead, he zips over to your BUD-setting Champion and provides helpful encouragement, instantly resetting their base attack cooldown and increasing the damage of their next attack by $amount%. If Morte himself is the BUD-setting Champion, he gets confused and does nothing."
},
"effect_keys": [
{
"effect_string": "morte_whats_eatin_you_chief_handler,1000",
"off_when_benched": true,
"buff_effect": {
"effect_string": "next_attack_damage_multiplier,0"
}
},
{
"effect_string": "change_base_attack,1009"
}
],
"requirements": "",
"graphic_id": 31399,
"large_graphic_id": 31399,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0
}
}
Dodgy Tactics (Guess)
Morte requires and consumes twice as many Evasion stacks when he dodges an attack, but the base effect of Litany of Curses is increased by 10% for 5 seconds after he does so. Does not stack, but the timer resets if he dodges again before it expires.
{
"id": 2983,
"flavour_text": "",
"description": {
"desc": "Morte requires and consumes twice as many Evasion stacks when he dodges an attack, but the base effect of Litany of Curses is increased by $amount___3% for $time___2 seconds after he does so. Does not stack, but the timer resets if he dodges again before it expires."
},
"effect_keys": [
{
"effect_string": "change_upgrade_data,20957",
"off_when_benched": true,
"data": {
"stacks_to_use": 2
}
},
{
"effect_string": "morte_dodgy_tactics_handler",
"off_when_benched": true,
"buff_index": 2,
"time": 5,
"broadcast_name": "morte_evasion"
},
{
"effect_string": "buff_upgrade,10,20956",
"off_when_benched": true,
"apply_manually": true
}
],
"requirements": "",
"graphic_id": 31395,
"large_graphic_id": 31395,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 2
}
}
Laughing Skull (Guess)
When any Champion (including Morte) is attacked but takes no damage, Morte mocks the enemy that attacked that Champion, increasing the damage that enemy takes by 100. If Morte mocks the same enemy multiple times, the effect applies up to 10 times per enemy, stacking multiplicatively.
{
"id": 2984,
"flavour_text": "",
"description": {
"desc": "When any Champion (including Morte) is attacked but takes no damage, Morte mocks the enemy that attacked that Champion, increasing the damage that enemy takes by $amount. If Morte mocks the same enemy multiple times, the effect applies up to 10 times per enemy, stacking multiplicatively."
},
"effect_keys": [
{
"effect_string": "morte_laughing_skull,100",
"off_when_benched": true,
"debuff_effects": [
{
"effect_string": "increase_monster_damage,$amount",
"active_graphic_id": 31544,
"active_graphic_y": -125,
"max_stacks": 10,
"stacks_on_reapply": true,
"manual_stacking": true,
"stacks_multiply": true,
"use_collection_source": true,
"stack_across_effects": false
}
]
}
],
"requirements": "",
"graphic_id": 31397,
"large_graphic_id": 31397,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0
}
}
Icons
Name



Lostand Found



Other Things



Readin Materials



Tattoos



Teeth



Weaponsof Friends
Unknown.
Unknown.
Unlock Adventure: The Crypt of Legends (Morte) (Complete Area 50)
Pay respects to the heroes of olde during the Feast of the Moon.
Variant 1: Skittering Skulls (Complete Area 75)
Morte starts in the formation. He can be moved, but not removed.
You may only use Champions who qualify for one of Morte’s specialization choices (which is a pretty broad selection)
These are female, non-binary, undead, non-standard species, rogues, chaotic, or evil Champions.
1 Skullface Spider spawn with each wave. These enemies do not count toward quest progress or drop gold, and move 50% faster and deal 100% more damage.
An additional Skullface Spider spawns with each wave for every 100 areas completed.
Getting to Know Morte: Morte has a wide variety of Champions he specializes in working with. What can we say? He’s pretty friendly for a talking skull.
Variant 2: Cacophony of Curses (Complete Area 125)
Morte starts in the formation with Litany of Curses unlocked. He can be moved, but not removed.
Enemies without any debuffs on them only take 1 damage from all attacks.
A friend of Morte’s takes up a slot in the formation. Champions adjacent to the Flaming Skull are unnerved and have their base attack cooldown increased by 3 seconds.
Getting to Know Morte: Morte causes enemies he attacks to take more damage based on the number of debuffs they currently have. Fill your formation with Debuffing Champions to take advantage of this!
Variant 3: Dodge This, Deaders! (Complete Area 175)
Morte starts in the formation with Give ‘em the Laugh unlocked. He can be moved, but not removed.
You may only use a maximum of five Champions in your formation who do not have the Debuff role. If you have more than five, the damage of all Champions is set to 0.
All enemies move 300% faster and deal 40% of their target’s max health with each successful hit.
Getting to Know Morte: Morte can evade attacks entirely with his Give ‘em the Laugh ability. He recovers Evasion stacks faster for each Debuff Champion in the formation, but his max Evasion stacks are higher for each non-Debuff Champion.
Console Portrait
Gold Chest Icon
Silver Chest Icon
Last Modified: 2026-09-11 23:06:02 +0000