Spoilers for Idle Champions
Portrait
Born into the royal family of Celene, he assumed the simple name of Melf eschewing a life of comfort as a noble to study the arcane arts and train as a swordsman. He delved in the dungeons of Castle Greyhawk, the Lost Caverns of Tsojcanth and many other harrowing places honing his skills, knowledge and amassing powerful magical items. Melf sees himself as a weapon of weal hurtling toward the heart of the darkest evils in the realm. He is opinionated and has a touch of conceit that he is blissfully ignorant of possessing.
Melf will be a reworked champion in the The Great Modron March event and delayed until 13 May 2026.
Only abilities that have seen some changes will be displayed here - and be aware that there’s a lot of guesswork involved. Some abilities may not have names - some may have the wrong names - or specialisations might not be marked as such - etc.. Focus on the effect data itself.
Please do me a favour and don’t get all melodramatic about what you find here. I - and CNE - don’t appreciate it. These are spoilers and will almost certainly change before release - likely multiple times. That and we don’t have access to any upgrade data prior to release. Making assumptions on how the champions will turn out based on this information would be premature.
Base Attack: Zagyg’s Throwing Needle (Guess)
Melf throws his magic spear at the nearest enemy. If Melf has any Minute Meteors active, he fires one at a random enemy as well.
Cooldown: 5s (Cap 1.25s)
{
"id": 964,
"name": "Zagyg's Throwing Needle",
"description": "Melf throws his magic spear at the nearest enemy. If Melf has any Minute Meteors active, he fires one at a random enemy as well.",
"long_description": "Melf throws his magic spear at the nearest enemy. If Melf has any Minute Meteors active, he fires one at a random enemy as well.",
"graphic_id": 0,
"target": "front",
"num_targets": 1,
"aoe_radius": 0,
"damage_modifier": 1,
"cooldown": 5,
"animations": [
{
"type": "ranged_attack",
"projectile": "pd_generic_projectile",
"animation_sequence_name": "attack_b",
"shoot_offset_y": -50,
"shoot_frame": 4,
"shoot_sound": 149,
"hit_sound": 133,
"projectile_details": {
"hash": "35c75d75b9a92abd8ea618bfdcb68198",
"target_offset_y": 0,
"projectile_speed": 2400,
"projectile_graphic_id": 28921,
"use_auto_rotation": true,
"percent_height_offset": 8
}
}
],
"tags": [
"ranged"
],
"damage_types": [
"ranged"
]
}
Base Attack: Melf’s Acid Arrow (Guess)
Melf casts his most famous spell at the nearest enemy. If Melf has any Minute Meteors active, he fires one at a random enemy as well.
Cooldown: 5s (Cap 1.25s)
{
"id": 965,
"name": "Melf's Acid Arrow",
"description": "Melf casts his most famous spell at the nearest enemy. If Melf has any Minute Meteors active, he fires one at a random enemy as well.",
"long_description": "Melf casts his most famous spell at the nearest enemy. If Melf has any Minute Meteors active, he fires one at a random enemy as well.",
"graphic_id": 0,
"target": "front",
"num_targets": 1,
"aoe_radius": 0,
"damage_modifier": 1,
"cooldown": 5,
"animations": [
{
"type": "ranged_attack",
"projectile": "acid_arrow",
"animation_sequence_name": "attack_c",
"shoot_frame": 10,
"projectile_count": 1,
"shoot_offset_x": 140,
"shoot_offset_y": -70
}
],
"tags": [
"magic"
],
"damage_types": [
"magic"
]
}
Melf’s Custom Support Spell (Guess)
Melf creates a custom spell to assist the formation. It increases the damage of adjacent Champions by 100%, and will be augmented based on the specialization you pick for Melf.
{
"id": 2682,
"flavour_text": "",
"description": {
"desc": "Melf creates a custom spell to assist the formation. It increases the damage of adjacent Champions by $amount%, and will be augmented based on the specialization you pick for Melf."
},
"effect_keys": [
{
"effect_string": "hero_dps_multiplier_mult,100",
"targets": [
"adj"
]
}
],
"requirements": [],
"graphic_id": 28902,
"large_graphic_id": 28900,
"properties": {
"is_formation_ability": true,
"owner_use_outgoing_description": true
}
}
Melf in the Middle (Guess)
Melf increases the range of Melf’s Custom Support Spell by 2 and the effect of Melf’s Custom Support Spell by 100% if Melf is in the column in the formation with the most Champions. In the event of a formation with multiple columns of the same size, Melf can be in any of them.
{
"id": 2683,
"flavour_text": "",
"description": {
"desc": "Melf increases the range of Melf's Custom Support Spell by 2 and the effect of Melf's Custom Support Spell by $(amount___2)% if Melf is in the column in the formation with the most Champions. In the event of a formation with multiple columns of the same size, Melf can be in any of them."
},
"effect_keys": [
{
"effect_string": "melf_in_the_middle",
"hero_id": 110,
"off_when_benched": true
},
{
"effect_string": "buff_upgrade,100,19336",
"apply_manually": true
},
{
"effect_string": "change_upgrade_data,19336",
"data": {
"targets": [
{
"type": "distance",
"distance": 3,
"comparison": "<=",
"self": false
}
]
},
"effect_index": 0,
"apply_manually": true
}
],
"requirements": [],
"graphic_id": 28901,
"large_graphic_id": 28899,
"properties": {
"is_formation_ability": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"show_incoming": false,
"default_bonus_index": 1
}
}
Melf’s Righteous Determination (Guess)
Melf knows exactly what evil is. Whenever an enemy spawns, or is attacked by Melf, it has a 50% chance of being deemed “evil”. Enemies that are deemed evil take 400% more damage from all attacks that deal BUD-based damage (such as Ultimate Attacks).
{
"id": 2696,
"flavour_text": "",
"description": {
"desc": "Melf knows exactly what evil is. Whenever an enemy spawns, or is attacked by Melf, it has a $(amount___2)% chance of being deemed \"evil\". Enemies that are deemed evil take $amount% more damage from all attacks that deal BUD-based damage (such as Ultimate Attacks)."
},
"effect_keys": [
{
"effect_string": "melf_righteous_determination,400",
"non_evil_invulnerable_adventures": [
486,
1784
],
"all_vulnerable_marked": true,
"reworked": true,
"debuff_effect_id": 2697,
"off_when_benched": true
},
{
"effect_string": "melf_righteous_determination_chance,50"
}
],
"requirements": [],
"graphic_id": 7475,
"large_graphic_id": 7470,
"properties": {
"is_formation_ability": true,
"use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0
}
}
Specialisation: Melf’s Frequent Foes (Guess)
Melf magically causes an additional enemy to spawn with each wave 25% of the time. If there are any Champions in the formation with a Favored Foe, the enemy spawned will be a random Champion’s Favored Foe.
{
"id": 2699,
"flavour_text": "",
"description": {
"desc": "Melf magically causes an additional enemy to spawn with each wave $amount% of the time. If there are any Champions in the formation with a Favored Foe, the enemy spawned will be a random Champion's Favored Foe."
},
"effect_keys": [
{
"effect_string": "melf_frequent_foes,25",
"off_when_benched": true,
"monster_ids_by_tag": {
"aberration": [
151,
152,
153
],
"beast": [
118,
119,
120
],
"celestial": [
1846,
1847,
1848
],
"construct": [
202,
203,
204
],
"dragon": [
1450,
1451,
1452
],
"elemental": [
39,
40,
41
],
"fey": [
135,
136,
137
],
"fiend": [
1101,
1102,
1103
],
"giant": [
542,
543,
544
],
"humanoid": [
774,
775,
776
],
"monstrosity": [
125,
126,
127
],
"ooze": [
1993,
1994,
1995
],
"plant": [
756,
757,
758
],
"undead": [
69,
70,
71
]
}
}
],
"requirements": [],
"graphic_id": 0,
"large_graphic_id": 0,
"properties": {
"is_formation_ability": true,
"formation_circle_icon": false,
"owner_use_outgoing_description": true
}
}
Specialisation: Melf’s Speedy Spawns (Guess)
Melf magically increases enemy spawn speed by 25%, and Melf’s Righteous Determination “evil” chance is increased by 25% additively (to a 75% chance).
{
"id": 2700,
"flavour_text": "",
"description": {
"desc": "Melf magically increases enemy spawn speed by $amount%, and Melf's Righteous Determination \"evil\" chance is increased by 25% additively (to a 75% chance)."
},
"effect_keys": [
{
"effect_string": "monster_speed_increase,25"
},
{
"effect_string": "buff_upgrade,50,19338,1"
}
],
"requirements": [],
"graphic_id": 0,
"large_graphic_id": 0,
"properties": {
"is_formation_ability": true,
"formation_circle_icon": false,
"use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0
}
}
Specialisation: Melf’s Doubled Drops (Guess)
Melf magically increases the chance that an enemy will drop double quest items or count for two kills by 25%.
{
"id": 2701,
"flavour_text": "",
"description": {
"desc": "Melf magically increases the chance that an enemy will drop double quest items or count for two kills by $chance%."
},
"effect_keys": [
{
"effect_string": "chance_multiply_monster_quest_rewards,25,2"
}
],
"requirements": [],
"graphic_id": 0,
"large_graphic_id": 0,
"properties": {
"is_formation_ability": true,
"formation_circle_icon": false,
"use_outgoing_description": true
}
}
Specialisation: Melf’s Abundant Allies (Guess)
Melf takes note of the most populous species among the other Champions in the formation. His Custom Support Spell is increased by 100% for each Champion of that species in the formation (potentially including himself). In the event of a tie, Champions of all the tied species are counted.
ⓘ Note: This ability is prestack.
{
"id": 2702,
"flavour_text": "",
"description": {
"desc": "Melf takes note of the most populous species among the other Champions in the formation. His Custom Support Spell is increased by $(amount)% for each Champion of that species in the formation (potentially including himself). In the event of a tie, Champions of all the tied species are counted.",
"post": {
"conditions": [
{
"condition": "not static_desc",
"desc": "^^$melf_abundant_allies_stacks"
}
]
}
},
"effect_keys": [
{
"effect_string": "pre_stack,100",
"skip_effect_key_desc": true
},
{
"effect_string": "buff_upgrade,0,19336",
"amount_expr": "upgrade_amount(19342,0)",
"stacks_on_trigger": "will_stack_manually",
"stacks_multiply": false,
"show_stacks": true,
"show_bonus": false,
"off_when_benched": true,
"stack_title": "Current Stacks"
},
{
"effect_string": "melf_abundant_allies",
"hero_id": 110
}
],
"requirements": [],
"graphic_id": 0,
"large_graphic_id": 0,
"properties": {
"is_formation_ability": true,
"formation_circle_icon": false,
"use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0,
"spec_option_post_apply_info": "Potential Stacks: $num_stacks___2"
}
}
Specialisation: Melf’s Adaptive Attacks (Guess)
Melf takes note of the most popular attack type among the other Champions in the formation. His Custom Support Spell is increased by 100% for each Champion that uses that attack type in the formation. In the event of a tie, Champions with all of the tied attack types are counted. Melf also switches his base attack to match the most popular attack type.
ⓘ Note: This ability is prestack.
{
"id": 2703,
"flavour_text": "",
"description": {
"desc": "Melf takes note of the most popular attack type among the other Champions in the formation. His Custom Support Spell is increased by $(amount)% for each Champion that uses that attack type in the formation. In the event of a tie, Champions with all of the tied attack types are counted. Melf also switches his base attack to match the most popular attack type.",
"post": {
"conditions": [
{
"condition": "not static_desc",
"desc": "^^$melf_adaptive_attacks_stacks"
}
]
}
},
"effect_keys": [
{
"effect_string": "pre_stack,100",
"skip_effect_key_desc": true
},
{
"effect_string": "buff_upgrade,0,19336",
"amount_expr": "upgrade_amount(19343,0)",
"stacks_on_trigger": "will_stack_manually",
"stacks_multiply": false,
"show_stacks": true,
"show_bonus": false,
"off_when_benched": true,
"stack_title": "Current Stacks"
},
{
"effect_string": "melf_adaptive_attacks",
"hero_id": 110
},
{
"effect_string": "change_base_attack,965",
"apply_manually": true,
"note": "magic"
},
{
"effect_string": "change_base_attack,964",
"apply_manually": true,
"note": "ranged"
}
],
"requirements": [],
"graphic_id": 0,
"large_graphic_id": 0,
"properties": {
"is_formation_ability": true,
"formation_circle_icon": false,
"use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0,
"spec_option_post_apply_info": "Potential Stacks: $num_stacks___2"
}
}
Specialisation: Melf’s Ranked Roles (Guess)
Melf takes note of the most represented non-Support Role among the other Champions in the formation. His Custom Support Spell is increased by 100% for each Champion that has that Role in the formation. In the event of a tie, Champions with all of the tied Roles are counted. Melf himself also gains the most represented Role(s).
ⓘ Note: This ability is prestack.
{
"id": 2704,
"flavour_text": "",
"description": {
"desc": "Melf takes note of the most represented non-Support Role among the other Champions in the formation. His Custom Support Spell is increased by $(amount)% for each Champion that has that Role in the formation. In the event of a tie, Champions with all of the tied Roles are counted. Melf himself also gains the most represented Role(s).",
"post": {
"conditions": [
{
"condition": "not static_desc",
"desc": "^^$melf_ranked_roles_stacks"
}
]
}
},
"effect_keys": [
{
"effect_string": "pre_stack,100",
"skip_effect_key_desc": true
},
{
"effect_string": "buff_upgrade,0,19336",
"amount_expr": "upgrade_amount(19344,0)",
"stacks_on_trigger": "will_stack_manually",
"stacks_multiply": false,
"show_stacks": true,
"show_bonus": false,
"off_when_benched": true,
"stack_title": "Current Stacks"
},
{
"effect_string": "melf_ranked_roles",
"hero_id": 110
}
],
"requirements": [],
"graphic_id": 0,
"large_graphic_id": 0,
"properties": {
"is_formation_ability": true,
"formation_circle_icon": false,
"use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0,
"spec_option_post_apply_info": "Potential Stacks: $num_stacks___2"
}
}
Specialisation: Melf’s Amorphous Alignment (Guess)
Melf takes note of the most represented alignment on the Lawful/Chaotic axis among the other Champions in the formation (ie. Lawful, Neutral, or Chaotic). His Custom Support Spell is increased by 100% for each Champion with that alignment in the formation. In the event of a tie, Champions with all of the tied alignments are counted. Melf also gains the most represented alignment(s).
ⓘ Note: This ability is prestack.
{
"id": 2705,
"flavour_text": "",
"description": {
"desc": "Melf takes note of the most represented alignment on the Lawful/Chaotic axis among the other Champions in the formation (ie. Lawful, Neutral, or Chaotic). His Custom Support Spell is increased by $(amount)% for each Champion with that alignment in the formation. In the event of a tie, Champions with all of the tied alignments are counted. Melf also gains the most represented alignment(s).",
"post": {
"conditions": [
{
"condition": "not static_desc",
"desc": "^^$melf_amorphous_alignment_stacks"
}
]
}
},
"effect_keys": [
{
"effect_string": "pre_stack,100",
"skip_effect_key_desc": true
},
{
"effect_string": "buff_upgrade,0,19336",
"amount_expr": "upgrade_amount(19345,0)",
"stacks_on_trigger": "will_stack_manually",
"stacks_multiply": false,
"show_stacks": true,
"show_bonus": false,
"off_when_benched": true,
"stack_title": "Current Stacks"
},
{
"effect_string": "melf_amorphous_alignment",
"hero_id": 110
}
],
"requirements": [],
"graphic_id": 0,
"large_graphic_id": 0,
"properties": {
"is_formation_ability": true,
"formation_circle_icon": false,
"use_outgoing_description": true,
"indexed_effect_properties": true,
"per_effect_index_bonuses": true,
"default_bonus_index": 0,
"spec_option_post_apply_info": "Potential Stacks: $num_stacks___2"
}
}
Unlock Adventure: The Endless War (Melf) (Complete Area 50)
Defend Triboar from a Githyanki invasion.
Variant 1: Honorable Discharge (Complete Area 75)
Each Champion can only be used to beat 50 unique areas A Champion counts as being “used” in an area if they’re in the formation at any time during the attempt that beats an area for the first time After a Champion has been used while beating 50 unique areas, they can not be used in the formation anymore
Variant 2: The Problem Solvers (Complete Area 125)
Only Champions with Intelligence of 13 or higher can be used
Variant 3: Wheat From The Chaff (Complete Area 175)
Melf starts out in the formation with Melf’s Righteous Determination unlocked. Melf can not be removed from the formation or swapped out. Only enemies Melf deems to be Evil can be damaged.
Last Modified: 2026-03-30 22:57:41 +0000