Idle Champions Spoilers

Spoilers for Idle Champions


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PC Portrait for Ishi Portrait

Ishi

Ishi Snaggletooth hails from a warren of Kobolds living in the sewers under Baldur’s Gate. Always the type to be more curious than careful, she accidentally stowed away on a ship headed to Port Nyanzaru. There, she met her dear friend, the Firbolg Littlefox. Often shunned by humans, Ishi hopes to prove herself as a true hero however she can. Ishi’s biggest claim to fame is the defeat of the known swordsman, Hershel Von Saberburg, and since that day she’s touted herself as a renowned duelist to anyone that’ll listen to her.

Changes

Ishi will be a reworked champion in the Grand Revel event on 12 February 2025 (expected a week after event start due to the Worst the Wait event augment).

Only abilities that have seen some changes will be displayed here - and be aware that there’s a lot of guesswork involved. Some abilities may not have names - some may have the wrong names - or specialisations might not be marked as such - etc.. Focus on the effect data itself.

Please do me a favour and don’t get all melodramatic about what you find here. I - and CNE - don’t appreciate it. These are spoilers and will almost certainly change before release - likely multiple times. That and we don’t have access to any upgrade data prior to release. Making assumptions on how the champions will turn out based on this information would be premature.

Attacks

Ultimate: Confidence Boost (Guess)

For 30 seconds, Ishi’s damage is increased by 100% for each non-human in the formation, stacking multiplicatively. The duration extends when Ishi lands the killing blow on a boss.
Cooldown: 420s (Cap 105s)

Raw Data

{
    "id": 829,
    "name": "Confidence Boost",
    "description": "For 30 seconds, Ishi's damage is increased by 100% for each non-human in the formation, stacking multiplicatively.",
    "long_description": "For 30 seconds, Ishi's damage is increased by 100% for each non-human in the formation, stacking multiplicatively. The duration extends when Ishi lands the killing blow on a boss.",
    "graphic_id": 3699,
    "target": "none",
    "num_targets": 0,
    "aoe_radius": 0,
    "damage_modifier": 0,
    "cooldown": 420,
    "animations": [
        {
            "type": "ultimate_attack",
            "ultimate": "ishi_v2",
            "no_damage_display": true
        }
    ],
    "tags": [
        "ultimate"
    ],
    "damage_types": []
}

Abilities

Unknown (Guess)

Ishi always attacks 0.25 seconds faster than the fastest member of the formation, or every 6 seconds if nobody else is in the formation.

Raw Data

{
    "id": 2203,
    "flavour_text": "",
    "description": {
        "desc": "Ishi always attacks 0.25 seconds faster than the fastest member of the formation, or every 6 seconds if nobody else is in the formation."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "do_nothing"
        }
    ],
    "requirements": "",
    "graphic_id": 0,
    "large_graphic_id": 0,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true
    }
}

Monsters are People Too! (Guess)

Ishi’s damage is increased by 100% for each non-human in the formation, stacking multiplicatively.

Raw Data

{
    "id": 2204,
    "flavour_text": "",
    "description": {
        "desc": "Ishi's damage is increased by $amount% for each non-human in the formation, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "pre_stack,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "hero_dps_multiplier_mult,0",
            "amount_expr": "upgrade_amount(16527,0)",
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "!HasTag(`human`)",
            "show_bonus": true
        }
    ],
    "requirements": "",
    "graphic_id": 3671,
    "large_graphic_id": 3670,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 1
    }
}

Let’s Find Some Treasure (Guess)

Ishi increases the party’s gold find by 100% for each non-human Champion, stacking multiplicatively.

Raw Data

{
    "id": 2205,
    "flavour_text": "",
    "description": {
        "desc": "Ishi increases the party's gold find by $amount% for each non-human Champion, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "gold_multiplier_mult,100",
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "!HasTag(`human`)",
            "show_bonus": true
        }
    ],
    "requirements": "",
    "graphic_id": 3673,
    "large_graphic_id": 3672,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true
    }
}

Treasure Hunter (Guess)

Ishi increases the effect of Let’s Find Some Treasure by 100% for every 4 seconds it has been since Ishi attacked but did not kill an enemy, stacking multiplicatively up to 15 times.

Raw Data

{
    "id": 2206,
    "flavour_text": "",
    "description": {
        "desc": "Ishi increases the effect of Let's Find Some Treasure by $amount% for every $(per_seconds___2) seconds it has been since Ishi attacked but did not kill an enemy, stacking multiplicatively up to $max_stacks times."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "buff_upgrade,100,16528",
            "manual_stacking": true,
            "show_bonus": true,
            "stacks_multiply": true,
            "max_stacks": 15
        },
        {
            "off_when_benched": true,
            "effect_string": "ishi_treasure_hunter",
            "per_seconds": 4
        }
    ],
    "requirements": "",
    "graphic_id": 7591,
    "large_graphic_id": 7588,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "retain_on_slot_changed": true
    }
}

Faster Harder Stronger (Guess)

Ishi keeps track of the number of attacks she has made in the last minute. She increases her damage by 100% for each attack, stacking multiplicatively.

Raw Data

{
    "id": 2207,
    "flavour_text": "",
    "description": {
        "desc": "Ishi keeps track of the number of attacks she has made in the last minute. She increases her damage by $(not_buffed amount)% for each attack, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "hero_dps_multiplier_mult,100",
            "manual_stacking": true,
            "show_bonus": true,
            "stacks_multiply": true
        },
        {
            "off_when_benched": true,
            "effect_string": "ishi_faster_stronger_harder",
            "last_seconds": 60
        }
    ],
    "requirements": "",
    "graphic_id": 25404,
    "large_graphic_id": 25398,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "retain_on_slot_changed": true
    }
}

Winner Take All (Guess)

Every day Ishi gains 5 Duel To The Death stacks. When Ishi has an available Duel To The Death stack, and gets the killing blow on a boss that drops a loot sack, there is a 5% chance that she will consume a Duel To The Death stack and claim a piece of that boss’s equipment as her own, granting 6 item levels to a piece of her equipment at random. Ishi can store up to 50 Duel To The Death stacks at once.

Raw Data

{
    "id": 2208,
    "flavour_text": "",
    "description": {
        "pre": "Every day Ishi gains $stacks_per_day Duel To The Death stacks. When Ishi has an available Duel To The Death stack, and gets the killing blow on a boss that drops a loot sack, there is a $amount% chance that she will consume a Duel To The Death stack and claim a piece of that boss's equipment as her own, granting $levels item levels to a piece of her equipment at random. Ishi can store up to $stacks_limit Duel To The Death stacks at once.",
        "conditions": [
            {
                "condition": "not static_desc",
                "desc": "^^$item_levels_on_boss_kill_stacks"
            }
        ]
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "item_levels_on_boss_kill,5",
            "stack_title": "Duel To The Death stacks",
            "stacks_per_day": 5,
            "stacks_limit": 50,
            "start_time_stat": "ishi_dttd_start_time",
            "stacks_used_stat": "ishi_dttd_stacks_used",
            "levels": 6,
            "levels_distribution": "random_single",
            "requires_last_hit": true,
            "upgrade_id": 16531
        }
    ],
    "requirements": "",
    "graphic_id": 25405,
    "large_graphic_id": 25399,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true
    }
}

Specialisations

Specialisation: Friend to Shorties (Guess)

Ishi’s damage is increased by 100% for each Aasimar, Dwarf, Elf, Gnome, Halfling, and Half-Elf Champion in the formation, stacking multiplicatively.

Note: This ability is prestack.

Raw Data

{
    "id": 2209,
    "flavour_text": "",
    "description": {
        "desc": "Ishi's damage is increased by $amount% for each Aasimar, Dwarf, Elf, Gnome, Halfling, and Half-Elf Champion in the formation, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "pre_stack,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "hero_dps_multiplier_mult,0",
            "amount_expr": "upgrade_amount(16532,0)",
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "HasTag(`aasimar`) || HasTag(`dwarf`) || HasTag(`elf`) || HasTag(`gnome`) || HasTag(`halfling`) || HasTag(`half-elf`)",
            "show_bonus": true
        }
    ],
    "requirements": "",
    "graphic_id": 3680,
    "large_graphic_id": 3680,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "spec_option_post_apply_info": "Relevant Champions: $num_stacks___2"
    }
}

Specialisation: Friend to Tall Monsters (Guess)

Ishi’s damage is increased by 100% for each Dragonborn, Goliath, Orc, Tiefling, and Half-Orc Champion in the formation, stacking multiplicatively.

Note: This ability is prestack.

Raw Data

{
    "id": 2210,
    "flavour_text": "",
    "description": {
        "desc": "Ishi's damage is increased by $amount% for each Dragonborn, Goliath, Orc, Tiefling, and Half-Orc Champion in the formation, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "pre_stack,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "hero_dps_multiplier_mult,0",
            "amount_expr": "upgrade_amount(16533,0)",
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "HasTag(`dragonborn`) || HasTag(`goliath`) || HasTag(`orc`) || HasTag(`tiefling`) || HasTag(`half-orc`)",
            "show_bonus": true
        }
    ],
    "requirements": "",
    "graphic_id": 3681,
    "large_graphic_id": 3681,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "spec_option_post_apply_info": "Relevant Champions: $num_stacks___2"
    }
}

Specialisation: Friend to the Exceptional (Guess)

Ishi’s damage is increased by 100% for each Champion in the formation that is not a Standard species, stacking multiplicatively. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf.

Note: This ability is prestack.

Raw Data

{
    "id": 2211,
    "flavour_text": "",
    "description": {
        "desc": "Ishi's damage is increased by $amount% for each Champion in the formation that is not a Standard species, stacking multiplicatively. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "pre_stack,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "hero_dps_multiplier_mult,0",
            "amount_expr": "upgrade_amount(16534,0)",
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "!(HasTag(`aasimar`) || HasTag(`dragonborn`) || HasTag(`dwarf`) || HasTag(`elf`) || HasTag(`gnome`) || HasTag(`goliath`) || HasTag(`halfling`) || HasTag(`human`) || HasTag(`orc`) || HasTag(`tiefling`) || HasTag(`half-orc`) || HasTag(`half-elf`))",
            "show_bonus": true
        }
    ],
    "requirements": "",
    "graphic_id": 25410,
    "large_graphic_id": 25410,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "spec_option_post_apply_info": "Relevant Champions: $num_stacks___2"
    }
}

Adventures and Variants

Unlock Adventure: Reclaiming the Past (Ishi) (Complete Area 50)

Help Laeral Silverhand track down a retired Open Lord.

Memory Magic Icon Variant 1: Memory Magic (Complete Area 75)

Up to two slots in the formation are affected by a magical curse The curse moves to an adjacent slot(s) every 15 seconds Champions affected have their attacks disabled

Orcs Among Us Icon Variant 2: Orcs Among Us (Complete Area 125)

Powerful Orc Fighters spawn with each wave These additional monsters do not drop gold

No Humans Allowed Icon Variant 3: No Humans Allowed (Complete Area 175)

Only non-human Champions can be used

Formation

IshiAhghairon's Day

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Last Modified: 2025-01-17 22:51:36 +0000