Spoilers for Idle Champions
Portrait
Beadle and Grimm have been best friends & adventuring partners their entire lives. Together, they have faced the most dangerous foes their realm had to offer and built a respite alongside the frozen north’s harsh realities: The Giant’s Bane Tavern.
Beadle will be a reworked champion in the Festival of Fools event on 2 April 2025.
Only abilities that have seen some changes will be displayed here - and be aware that there’s a lot of guesswork involved. Some abilities may not have names - some may have the wrong names - or specialisations might not be marked as such - etc.. Focus on the effect data itself.
Please do me a favour and don’t get all melodramatic about what you find here. I - and CNE - don’t appreciate it. These are spoilers and will almost certainly change before release - likely multiple times. That and we don’t have access to any upgrade data prior to release. Making assumptions on how the champions will turn out based on this information would be premature.
Ultimate: Arcane Blast (Guess)
Beadle teleports and blasts all enemies with arcane magic, dealing ultimate damage and stunning them.
Cooldown: 300s (Cap 75s)
{ "id": 840, "name": "Arcane Strike", "description": "Beadle attacks all enemies, dealing ultimate damage and stunning them.", "long_description": "Beadle teleports and blasts all enemies with arcane magic, dealing ultimate damage and stunning them.", "graphic_id": 8181, "target": "all", "num_targets": 0, "aoe_radius": 0, "damage_modifier": 0.03, "cooldown": 300, "animations": [ { "type": "beadle_ultimate_v2", "damage_frame": 8, "right_blast_offset_x": 40, "left_blast_offset_x": -40, "blast_offset_y": -40, "arcane_blast": { "graphic_id": 7699, "move_speed": 500, "max_scale": 2, "min_scale": 0.2, "min_scale_distance": 500 }, "hit_effect": "stun,5,none,0,1509" } ], "tags": [ "ultimate" ], "damage_types": [ "magic" ] }
Unknown (Guess)
Beadle & Grimm are so inseparable that if either one qualifies for an adventure restriction based on their tags, ages, ability scores, etc., then both can be used.
{ "id": 2240, "flavour_text": "", "description": { "desc": "Beadle & Grimm are so inseparable that if either one qualifies for an adventure restriction based on their tags, ages, ability scores, etc., then both can be used." }, "effect_keys": [ { "effect_string": "do_nothing" } ], "requirements": "", "graphic_id": 0, "large_graphic_id": 0, "properties": { "show_in_owner_outgoing": true, "effect_name": "Inseparable", "use_outgoing_description": true } }
Unknown (Guess)
If Grimm is in the formation, all of Beadle’s equipment item levels are increased by Grimm’s base average item level.
{ "id": 2247, "flavour_text": "", "description": { "desc": "If Grimm is in the formation, all of Beadle's equipment item levels are increased by Grimm's base average item level." }, "effect_keys": [ { "off_when_benched": false, "effect_string": "item_levels_add,0", "targets": [ "self" ], "use_computed_amount_for_description": true, "current_value_bonus_desc": "Total Bonus: $(bonus) Item Levels" }, { "off_when_benched": false, "effect_string": "buff_upgrade_add_flat_amount,1,16721", "amount_func": "add", "stack_func": "per_hero_attribute", "per_hero_expr": "AverageILevels()", "per_hero_targets": [ { "type": "heroes", "hero_ids": [ 161 ] } ], "amount_updated_listeners": [ "loot_changed", "slot_changed" ] } ], "requirements": [ { "requirement": "hero_in_formation", "target_hero_id": 161 } ], "graphic_id": 0, "large_graphic_id": 0, "properties": { "is_formation_ability": true, "show_outgoing_description": true, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0 } }
In The Shadows (Guess)
Beadle increases the damage of Champions within 2 slots of himself by 100%, and enemies that hit targets affected by this have a 20% chance to miss.
{ "id": 2241, "flavour_text": "", "description": { "conditions": [ { "condition": "feat_assigned 2125", "desc": "Beadle increases the damage of Champions within 3 slots of himself by $amount%, and enemies that hit targets affected by this have a $amount___2% chance to miss." }, { "desc": "Beadle increases the damage of Champions within 2 slots of himself by $amount%, and enemies that hit targets affected by this have a $amount___2% chance to miss." } ] }, "effect_keys": [ { "effect_string": "hero_dps_multiplier_mult,100", "targets": [ { "type": "distance", "distance": 2 } ], "amount_updated_listeners": [ "loot_changed", "slot_changed" ] }, { "effect_string": "evade_damage_change,20", "targets": [ { "type": "distance", "distance": 2 } ] } ], "requirements": "", "graphic_id": 25984, "large_graphic_id": 25975, "properties": { "is_formation_ability": true, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0 } }
Sticky Fingers (Guess)
Whenever Beadle attacks an enemy he causes it to immediately drop 20% of the gold it would award on death. The enemy then stops and checks its pockets, stunning it for 2 seconds. This can only occur to each enemy 5 times.
{ "id": 2242, "flavour_text": "", "description": { "desc": "Whenever Beadle attacks an enemy he causes it to immediately drop $amount% of the gold it would award on death. The enemy then stops and checks its pockets, stunning it for 2 seconds. This can only occur to each enemy 5 times." }, "effect_keys": [ { "off_when_benched": true, "effect_string": "beadle_sticky_fingers,20", "graphic": 25993, "stun_time": 2, "limit_per_enemy": 5, "override_key_desc": "Whenever Beadle attacks an enemy he causes it to immediately drop $amount% of the gold it would award on death. The enemy then stops and checks its pockets, stunning it for 2 seconds. This can only occur to each enemy 5 times." } ], "requirements": "", "graphic_id": 25986, "large_graphic_id": 25977, "properties": { "is_formation_ability": true, "show_outgoing_description": true, "show_incoming": false, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0 } }
Share the Glory (Guess)
Most positional formation abilities that affect Beadle also affect Grimm if he is in the formation. If Grimm is already affected by the same ability, Beadle instead increases the effect of In The Shadows by 400%.
{ "id": 2243, "flavour_text": "", "description": { "desc": "Most positional formation abilities that affect Beadle also affect Grimm if he is in the formation. If Grimm is already affected by the same ability, Beadle instead increases the effect of In The Shadows by 400%." }, "effect_keys": [ { "off_when_benched": true, "effect_string": "beadle_share_the_glory,400,161,16722", "buff_effect_key_index": 1, "effect_scale_title": "Duplicated", "effect_scale_description": "Duplicated by" }, { "effect_string": "buff_upgrade,400,16722", "stacks_on_trigger": "will_stack_manually", "stacks_multiply": true, "show_bonus": true, "apply_manually": true } ], "requirements": [ { "requirement": "hero_in_formation", "target_hero_id": 161 } ], "graphic_id": 25985, "large_graphic_id": 25976, "properties": { "is_formation_ability": true, "owner_use_outgoing_description": true, "retain_on_slot_changed": true, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0 } }
Ultimate Tag Team (Guess)
When Beadle uses his ultimate ability in the same party as Grimm, Grimm’s ultimate ability goes on cooldown and he gains one Tag Team stack. For each Tag Team stack Grimm has, his ultimate cooldown is reduced by 5 seconds, and his next ultimate attack deals 200% more damage, stacking multiplicatively. Tag Team stacks cap at 10 and reset when Grimm uses his ultimate ability.
{ "id": 2254, "flavour_text": "", "description": { "desc": "When Beadle uses his ultimate ability in the same party as Grimm, Grimm's ultimate ability goes on cooldown and he gains one Tag Team stack. For each Tag Team stack Grimm has, his ultimate cooldown is reduced by 5 seconds, and his next ultimate attack deals $amount% more damage, stacking multiplicatively. Tag Team stacks cap at 10 and reset when Grimm uses his ultimate ability." }, "effect_keys": [ { "off_when_benched": false, "effect_string": "ultimate_tag_team,200", "source_hero_id": 161, "target_hero_id": 108, "stack_max": 10, "cooldown_decrease": 5, "buff_effect_key_index": 1, "stat": "grimm_tag_team_stacks", "override_key_desc": "For each Tag Team stack Grimm has, his ultimate cooldown is reduced by 5 seconds, and his next ultimate attack deals $amount% more damage, stacking multiplicatively", "achievement_stat_name": "grimm_tag_team_max" }, { "effect_string": "do_nothing,200", "stacks_on_trigger": "will_stack_manually", "stacks_multiply": true, "show_bonus": true, "apply_manually": true } ], "requirements": "", "graphic_id": 0, "large_graphic_id": 0, "properties": { "is_formation_ability": true, "show_outgoing_description": true, "show_incoming": false, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0 } }
Specialisation: Epic Equipment (Guess)
The effect of In The Shadows is increased by 20% for each piece of Epic or better equipment on Champions in the formation, stacking multiplicatively.
{ "id": 2248, "flavour_text": "", "description": { "desc": "The effect of In The Shadows is increased by $amount% for each piece of Epic or better equipment on Champions in the formation, stacking multiplicatively." }, "effect_keys": [ { "effect_string": "buff_upgrade,20,16722", "amount_func": "mult", "stack_func": "per_hero_attribute", "max_stacks": 60, "per_hero_expr": "NumEquipmentWithMinimumRarity(`Epic`)", "amount_updated_listeners": [ "loot_changed", "slot_changed" ], "stacks_multiply": true, "show_bonus": true } ], "requirements": "", "graphic_id": 0, "large_graphic_id": 0, "properties": { "is_formation_ability": true, "show_outgoing_description": true, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0 } }
Specialisation: Premium Gear (Guess)
The effect of In The Shadows is increased by 0.075% for every item level on your formation’s Champions’ equipment, stacking multiplicatively. Each individual Champion can contribute at most 1,800 stacks.
{ "id": 2249, "flavour_text": "", "description": { "desc": "The effect of In The Shadows is increased by $amount% for every item level on your formation's Champions' equipment, stacking multiplicatively. Each individual Champion can contribute at most 1,800 stacks." }, "effect_keys": [ { "effect_string": "buff_upgrade,0.075,16722", "amount_func": "mult", "stack_func": "per_hero_attribute", "per_hero_expr": "NumILevelsMax(1800)", "amount_updated_listeners": [ "loot_changed", "slot_changed" ], "stacks_multiply": true, "show_bonus": true } ], "requirements": "", "graphic_id": 0, "large_graphic_id": 0, "properties": { "is_formation_ability": true, "show_outgoing_description": true, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0 } }
Specialisation: Shiniest Loot (Guess)
The effect of In The Shadows is increased by 30% for each piece of Shiny or Golden equipment on Champions in the formation, stacking multiplicatively.
{ "id": 2250, "flavour_text": "", "description": { "desc": "The effect of In The Shadows is increased by $amount% for each piece of Shiny or Golden equipment on Champions in the formation, stacking multiplicatively." }, "effect_keys": [ { "effect_string": "buff_upgrade,30,16722", "amount_func": "mult", "stack_func": "per_hero_attribute", "max_stacks": 60, "per_hero_expr": "NumEquipmentWithMinimumShininess(`Shiny`)", "amount_updated_listeners": [ "loot_changed", "slot_changed" ], "stacks_multiply": true, "show_bonus": true } ], "requirements": "", "graphic_id": 0, "large_graphic_id": 0, "properties": { "is_formation_ability": true, "show_outgoing_description": true, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0 } }
Unlock Adventure: The Missing Lord (Beadle & Grimm) (Complete Area 50)
Search for the absent Open Lord of Waterdeep.
Variant 1: Arvaiss’ Next Trap (Complete Area 75)
Various creatures attack your formation, each with different abilities. See the buff icon for details.
Variant 2: Showoffs (Complete Area 125)
Beadle & Grimm take up a slot in your formation. Only Champions with a STR of 18 or higher, DEX of 17 or higher, or INT of 16 or higher can be used.
Variant 3: A Contest, You Say? (Complete Area 175)
Enemies have 300% more health and attack twice as often. When a Champion kills an enemy, all Champions with that same attack type (melee, ranged, or magic) deal 2% less damage, and all Champions with other attack types deal 1% more damage.
Last Modified: 2025-02-22 14:18:09 +0000