Idle Champions Spoilers

Spoilers for Idle Champions


Project maintained by Emmotes
Report issues here
View the Changelog
Hosted on GitHub Pages — Theme by mattgraham    

Back to Main

PC Portrait for Halsin Portrait Model GIF of Halsin Base Model Alternate Model GIF of Halsin: Bear Bear Model

Halsin

Halsin, the esteemed Archdruid of the Emerald Grove, is a wise and powerful elf dedicated to the protection and preservation of nature. After being captured by goblins allied with the Absolute, he escaped and now fights to protect his grove and its inhabitants from this encroaching evil. He channels his deep connection to the natural world to aid his allies in their quests.

Basic Information

Halsin will be a new champion in the Simril event on 4 December 2024.

Seat: 3 Stat Value Day 1 Trials Patrons Species: Elf (Wood) Strength: 16 Yes Mirt Class: Druid Dexterity: 11 - Vajra Roles: Support / Healing / Speed Constitution: 14 Yes - Age: 350 Intelligence: 10 Yes Zariel Gender: Male Wisdom: 17 Yes Elminster Alignment: Neutral Good Charisma: 13 Yes   Affiliation: Absolute Adversaries Total: 81 Champion ID: 156

Formation

HalsinSimril

Attacks

Magic Icon Base Attack: Thorn Whip (Magic)

Halsin attacks the enemy with the most health, dealing one hit and pulling them a short distance towards the formation.
Cooldown: 4.9s (Cap 1.225s)

Raw Data

{
    "id": 818,
    "name": "Thorn Whip",
    "description": "Halsin attacks the enemy with the most health for one hit, pulling them a short distance.",
    "long_description": "Halsin attacks the enemy with the most health, dealing one hit and pulling them a short distance towards the formation.",
    "graphic_id": 0,
    "target": "highest_health",
    "num_targets": 1,
    "aoe_radius": 0,
    "damage_modifier": 1,
    "cooldown": 4.9,
    "animations": [
        {
            "type": "ranged_attack",
            "animation_sequence_name": "attack_b",
            "projectile": "halsin_thorn_whip",
            "speed": 200,
            "shoot_frame": 22,
            "shoot_offset_x": 145,
            "shoot_offset_y": -45,
            "target_offset_x": -30,
            "target_offset_y": -50,
            "hold_shoot_frame_until_damage": true,
            "projectile_details": {
                "fade_back_time1": 0.4,
                "pull_distance": 300,
                "whip_graphic_names": [
                    "Effect_Halsin_ThornWhip_Beam"
                ],
                "fade_back_destination1": [
                    0,
                    -15
                ],
                "fade_back_time2": 1,
                "fade_back_destination2": [
                    -80,
                    15
                ]
            }
        }
    ],
    "tags": [
        "ranged"
    ],
    "damage_types": [
        "magic"
    ]
}

Bear Form Icon Ultimate Attack: Bear Form (Level: 0)

Halsin transforms into a bear for 20 seconds and his base attack changes to Bear Strike.
Cooldown: 320s (Cap 80s)

Raw Data

{
    "id": 820,
    "name": "Bear Form",
    "description": "Halsin transforms into a bear for 20 seconds.",
    "long_description": "Halsin transforms into a bear for 20 seconds and his base attack changes to Bear Strike.",
    "graphic_id": 25060,
    "target": "none",
    "num_targets": 0,
    "aoe_radius": 0,
    "damage_modifier": 0,
    "cooldown": 320,
    "animations": [
        {
            "type": "ultimate_attack",
            "ultimate": "halsin",
            "no_damage_display": true
        }
    ],
    "tags": [
        "ultimate"
    ],
    "damage_types": []
}

Abilities

Archdruid of Emerald Grove Icon Archdruid of Emerald Grove (Level: 20)

Halsin gains a Harmony stack for each Good Champion in the formation, including himself. Halsin increases the damage of these Champions by 100% for each Harmony stack, stacking multiplicatively.

Upgrade Data

Upgrades:
      100: 100%
      230: 100%
      360: 100%
      470: 100%
      580: 100%
      690: 100%
      800: 100%
      920: 100%
    1,040: 100%
    1,160: 100%
    1,280: 100%
    1,400: 100%
    1,520: 100%
    1,640: 100%
    1,740: 100%
    1,880: 100%
    2,000: 100%
    2,120: 100%
    2,240: 100%
    2,360: 100%
    2,430: 100%

    Total Upgrade Bonus: 2.10e08%

Raw Data

{
    "id": 15962,
    "hero_id": 156,
    "required_level": 20,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Archdruid of Emerald Grove",
    "tip_text": "Halsin buffs good Champions, and these abilities improve as more good Champions are placed in the formation."
}
{
    "id": 2136,
    "flavour_text": "",
    "description": {
        "conditions": [
            {
                "condition": "upgrade_purchased 15966",
                "desc": "Halsin gains a Harmony stack for each Good or Neutral (Good/Evil axis) Champion in the formation, including himself. Halsin increases the damage of these Champions by $(amount)% for each Harmony stack, stacking multiplicatively."
            },
            {
                "desc": "Halsin gains a Harmony stack for each Good Champion in the formation, including himself. Halsin increases the damage of these Champions by $(amount)% for each Harmony stack, stacking multiplicatively."
            }
        ]
    },
    "effect_keys": [
        {
            "effect_string": "pre_stack,100",
            "skip_effect_key_desc": true
        },
        {
            "effect_string": "hero_dps_multiplier_mult,0",
            "amount_expr": "upgrade_amount(15962,0)",
            "targets": [
                "all"
            ],
            "filter_targets": [
                {
                    "type": "hero_expr",
                    "hero_expr": "HasTag(`good`)"
                }
            ],
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "HasTag(`good`)",
            "amount_updated_listeners": [
                "slot_changed",
                "hero_tags_changed"
            ],
            "show_bonus": true,
            "stack_title": "Harmony Stacks",
            "off_when_benched": true,
            "use_computed_amount_for_description": true
        },
        {
            "effect_string": "expression_on_trigger,area_complete",
            "per_trigger_expr": "AppendToSaveStat(`halsin_harmonious_areas_completed`, false, trigger_count * as_int(GetUpgradeStacks(15962, 1) >= 9))"
        }
    ],
    "requirements": "",
    "graphic_id": 25048,
    "large_graphic_id": 25042,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": true,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 1
    }
}
{
    "id": 16188,
    "hero_id": 156,
    "required_level": 100,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16190,
    "hero_id": 156,
    "required_level": 230,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16192,
    "hero_id": 156,
    "required_level": 360,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16194,
    "hero_id": 156,
    "required_level": 470,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16197,
    "hero_id": 156,
    "required_level": 580,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16199,
    "hero_id": 156,
    "required_level": 690,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16200,
    "hero_id": 156,
    "required_level": 800,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16203,
    "hero_id": 156,
    "required_level": 920,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16204,
    "hero_id": 156,
    "required_level": 1040,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16207,
    "hero_id": 156,
    "required_level": 1160,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16208,
    "hero_id": 156,
    "required_level": 1280,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16211,
    "hero_id": 156,
    "required_level": 1400,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16212,
    "hero_id": 156,
    "required_level": 1520,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16215,
    "hero_id": 156,
    "required_level": 1640,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16216,
    "hero_id": 156,
    "required_level": 1740,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16219,
    "hero_id": 156,
    "required_level": 1880,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16221,
    "hero_id": 156,
    "required_level": 2000,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16223,
    "hero_id": 156,
    "required_level": 2120,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16225,
    "hero_id": 156,
    "required_level": 2240,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16227,
    "hero_id": 156,
    "required_level": 2360,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16230,
    "hero_id": 156,
    "required_level": 2430,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,100,15962",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}

Call To Action Icon Call To Action (Level: 70)

In non-boss areas, every time the area quest progresses there is a chance that you will just immediately complete the quest and move on to the next area. The maximum chance is 20% if the quest is one away from being completed but is greatly reduced based on the number of quest items left to collect or enemies left to defeat.

Raw Data

{
    "id": 15963,
    "hero_id": 156,
    "required_level": 70,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2137",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Call To Action",
    "tip_text": "Halsin has a chance to complete area requirements early, advancing the Champions to the next area more rapidly."
}
{
    "id": 2137,
    "flavour_text": "",
    "description": {
        "desc": "In non-boss areas, every time the area quest progresses there is a chance that you will just immediately complete the quest and move on to the next area. The maximum chance is $(amount)% if the quest is one away from being completed but is greatly reduced based on the number of quest items left to collect or enemies left to defeat.^^Current Chance: $halsin_chance_to_instant_complete%"
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "halsin_call_to_action,20",
            "use_computed_amount_for_description": true,
            "effect_cap_affects_description": true,
            "effect_cap": 10000
        }
    ],
    "requirements": "",
    "graphic_id": 25049,
    "large_graphic_id": 25043,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "retain_on_slot_changed": true
    }
}

Nature's Revival Icon Nature’s Revival (Level: 90)

Halsin heals Champions affected by Archdruid of Emerald Grove by 10 health every second.

Upgrade Data

Upgrades:
      190: 70%
      380: 70%
      540: 70%
      680: 70%
      885: 70%
    1,100: 70%
    1,320: 70%
    1,540: 70%
    1,760: 70%
    1,980: 70%
    2,200: 70%
    2,420: 70%

    Total Upgrade Bonus: 5.82e04%

Raw Data

{
    "id": 15964,
    "hero_id": 156,
    "required_level": 90,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2138",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Nature's Revival"
}
{
    "id": 2138,
    "flavour_text": "",
    "description": {
        "desc": "Halsin heals Champions affected by Archdruid of Emerald Grove by $(amount) health every second."
    },
    "effect_keys": [
        {
            "effect_string": "heal,10",
            "targets": [
                "all"
            ],
            "filter_targets": [
                {
                    "type": "hero_expr",
                    "hero_expr": "HasTag(`good`)"
                }
            ],
            "listen_for_computed_changes": true,
            "amount_updated_listeners": [
                "upgrade_unlocked",
                "slot_changed",
                "feat_changed"
            ],
            "off_when_benched": true
        }
    ],
    "requirements": "",
    "graphic_id": 25050,
    "large_graphic_id": 25044,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": true,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "retain_on_slot_changed": true
    }
}
{
    "id": 16189,
    "hero_id": 156,
    "required_level": 190,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16193,
    "hero_id": 156,
    "required_level": 380,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16195,
    "hero_id": 156,
    "required_level": 540,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16198,
    "hero_id": 156,
    "required_level": 680,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16202,
    "hero_id": 156,
    "required_level": 885,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16206,
    "hero_id": 156,
    "required_level": 1100,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16209,
    "hero_id": 156,
    "required_level": 1320,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16213,
    "hero_id": 156,
    "required_level": 1540,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16217,
    "hero_id": 156,
    "required_level": 1760,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16220,
    "hero_id": 156,
    "required_level": 1980,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16224,
    "hero_id": 156,
    "required_level": 2200,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16229,
    "hero_id": 156,
    "required_level": 2420,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrade,70,15964",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}

Vow of Harmony Icon Vow of Harmony (Level: 150)

Halsin provides benefits based on the number of Harmony stacks he has.
3+ Harmony stacks: Nurturing: The effect of Nature’s Revival is increased by 20% for each Harmony stack he has, stacking additively.
5+ Harmony stacks: Hurrying: The effect of Call To Action is increased by 50%.
7+ Harmony stacks: Recharging: When a Champion uses an Ultimate Attack, it recharges with 10% of the cooldown already done.
9+ Harmony stacks: Growing: Increases the base value of Archdruid of Emerald Grove by 400%.

Raw Data

{
    "id": 15965,
    "hero_id": 156,
    "required_level": 150,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2139",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Vow of Harmony"
}
{
    "id": 2139,
    "flavour_text": "",
    "description": {
        "desc": "Halsin provides benefits based on the number of Harmony stacks he has.^3+ Harmony stacks: Nurturing: The effect of Nature's Revival is increased by $(amount___2)% for each Harmony stack he has, stacking additively.^5+ Harmony stacks: Hurrying: The effect of Call To Action is increased by $(amount___3)%.^7+ Harmony stacks: Recharging: When a Champion uses an Ultimate Attack, it recharges with $(amount___4)% of the cooldown already done.^9+ Harmony stacks: Growing: Increases the base value of Archdruid of Emerald Grove by $(amount___5)%."
    },
    "effect_keys": [
        {
            "effect_string": "apply_effects_at_stacks",
            "show_description": false,
            "apply_effect_stack_amounts": [
                3,
                5,
                7,
                9
            ],
            "show_stacks": true,
            "stacks_are_bonus": false,
            "stacks_from_amount_func": "per_crusader",
            "target_filters": [
                {
                    "type": "tags",
                    "tags": "good"
                }
            ],
            "amount_updated_listeners": [
                "upgrade_unlocked",
                "slot_changed",
                "hero_tags_changed"
            ],
            "off_when_benched": true,
            "active_effect_key_description_prepender": "- ",
            "active_effect_key_description_joiner": "^"
        },
        {
            "effect_string": "buff_upgrade,20,15964,0",
            "apply_manually": true,
            "off_when_benched": true,
            "amount_func": "add",
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "HasTag(`good`)",
            "amount_updated_listeners": [
                "upgrade_unlocked",
                "slot_changed",
                "hero_tags_changed"
            ],
            "override_key_desc": "The effect of Nature's Revival is increased by 20% for each Harmony stack he has, stacking additively.",
            "show_bonus": false,
            "show_stacks": false
        },
        {
            "effect_string": "buff_upgrade,50,15963,0",
            "apply_manually": true,
            "off_when_benched": true,
            "override_key_desc": "The effect of Call To Action is increased by 50%."
        },
        {
            "effect_string": "recharge_ultimates_on_use,10",
            "apply_manually": true,
            "off_when_benched": true,
            "override_key_desc": "When a Champion uses an Ultimate Attack, it recharges with 10% of the cooldown already done.",
            "show_bonus": false,
            "show_stacks": false
        },
        {
            "effect_string": "buff_upgrade,400,15962,0",
            "apply_manually": true,
            "off_when_benched": true,
            "override_key_desc": "Increases the base value of Archdruid of Emerald Grove by 400%."
        }
    ],
    "requirements": "",
    "graphic_id": 25051,
    "large_graphic_id": 25045,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": true,
        "owner_use_outgoing_description": false,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0
    }
}

Bear Form Icon Bear Form (Level: 210)

Unlocks Halsin’s Bear Form Ultimate Attack.

Raw Data

{
    "id": 15969,
    "hero_id": 156,
    "required_level": 210,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ultimate",
    "effect": "effect_def,2143",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Bear Form"
}
{
    "id": 2143,
    "flavour_text": "",
    "description": {
        "desc": "Unlocks Halsin's Bear Form Ultimate Attack"
    },
    "effect_keys": [
        {
            "effect_string": "halsin_ult",
            "duration": 20,
            "bear_graphic_id": 25077,
            "bear_attack_id": 819
        },
        {
            "effect_string": "set_ultimate_attack",
            "skip_effect_key_desc": true
        }
    ],
    "requirements": "",
    "graphic_id": 0,
    "large_graphic_id": 0,
    "properties": {
        "is_formation_ability": false,
        "owner_use_outgoing_description": false,
        "formation_circle_icon": false
    }
}

Specialisations

Harbinger of the Wilds Icon Harbinger of the Wilds (Level: 240)

Archdruid of Emerald Grove now also grants Harmony stacks for Neutral Champions in the formation (on the Good/Evil axis).

Raw Data

{
    "id": 15966,
    "hero_id": 156,
    "required_level": 240,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2140",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Harbinger of the Wilds",
    "specialization_name": "Harbinger of the Wilds",
    "specialization_description": "Halsin channels the primal strength of the natural world, extending his support to embrace those who navigate beyond the struggle between good and evil.",
    "specialization_graphic_id": 25054
}
{
    "id": 2140,
    "flavour_text": "",
    "description": {
        "desc": "Archdruid of Emerald Grove now also grants Harmony stacks for Neutral Champions in the formation (on the Good/Evil axis)."
    },
    "effect_keys": [
        {
            "effect_string": "change_upgrade_data,15962,1",
            "data": {
                "filter_targets": [
                    {
                        "type": "hero_expr",
                        "hero_expr": "HasTag(`geneutral`)||HasTag(`good`)"
                    }
                ]
            },
            "off_when_benched": true
        },
        {
            "effect_string": "change_upgrade_data,15962,1",
            "data": {
                "per_hero_expr": "HasTag(`geneutral`)||HasTag(`good`)"
            },
            "off_when_benched": true,
            "skip_effect_key_desc": true
        },
        {
            "effect_string": "change_upgrade_data,15964,0",
            "data": {
                "filter_targets": [
                    {
                        "type": "hero_expr",
                        "hero_expr": "HasTag(`geneutral`)||HasTag(`good`)"
                    }
                ]
            },
            "off_when_benched": true,
            "skip_effect_key_desc": true
        },
        {
            "effect_string": "change_upgrade_data,15965,0",
            "data": {
                "target_filters": [
                    {
                        "type": "tags",
                        "tags": "good|geneutral"
                    }
                ]
            },
            "off_when_benched": true,
            "skip_effect_key_desc": true
        },
        {
            "effect_string": "change_upgrade_data,15965,1",
            "data": {
                "per_hero_expr": "HasTag(`geneutral`)||HasTag(`good`)"
            },
            "off_when_benched": true,
            "skip_effect_key_desc": true
        }
    ],
    "requirements": "",
    "graphic_id": 25054,
    "large_graphic_id": 25054,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": true,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0
    }
}

Sage of the Transformed Icon Sage of the Transformed (Level: 240)

Halsin increases the number of Ceremorphosis stacks the party has by 40%, rounded down.

Raw Data

{
    "id": 15967,
    "hero_id": 156,
    "required_level": 240,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2141",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Sage of the Transformed",
    "specialization_name": "Sage of the Transformed",
    "specialization_description": "Halsin's research into the tadpole epidemic is of great use to the foes of the Absolute.",
    "specialization_graphic_id": 25056
}
{
    "id": 2141,
    "flavour_text": "",
    "description": {
        "desc": "Halsin increases the number of Ceremorphosis stacks the party has by $(amount)%, rounded down.^^Bonus Stacks: $(halsin_bonus_ceremorphosis_stacks amount)"
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "ceremorphosis_stacks_mult,40"
        }
    ],
    "requirements": "",
    "graphic_id": 25056,
    "large_graphic_id": 25056,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "formation_circle_icon": true
    }
}

Protector of the Grove Icon Protector of the Grove (Level: 240)

Increases the effect of Archdruid of Emerald Grove by your maximum chance of Call To Action triggering.

Raw Data

{
    "id": 15968,
    "hero_id": 156,
    "required_level": 240,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2142",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Protector of the Grove",
    "specialization_name": "Protector of the Grove",
    "specialization_description": "Halsin increases the strength of his support depending on how strong his call to action is.",
    "specialization_graphic_id": 25055
}
{
    "id": 2142,
    "flavour_text": "",
    "description": {
        "desc": "Increases the effect of Archdruid of Emerald Grove by your maximum chance of Call To Action triggering."
    },
    "effect_keys": [
        {
            "effect_string": "buff_upgrade,0,15962,1",
            "amount_expr": "upgrade_amount(15963,0)",
            "use_computed_amount_for_description": true,
            "show_bonus": true,
            "off_when_benched": true
        }
    ],
    "requirements": "",
    "graphic_id": 25055,
    "large_graphic_id": 25055,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "formation_circle_icon": true
    }
}

Items

Icons Slot Epic Name Effect Faded Quarterstaff IconID: 3698Faded QuarterstaffStill serviceable as a walking stick.global_dps_multiplier_mult,10
allow_ge:true
Druid's Staff IconID: 3699Druid’s StaffAs much a weapon as it is a symbol.global_dps_multiplier_mult,65
allow_ge:true
Nature's Snare IconID: 3700Nature’s SnareWait long enough, and you’ll notice the vines moving.global_dps_multiplier_mult,120
allow_ge:true
Pale Oak IconID: 3701Pale OakFaithwardens defend all of nature’s bounty, at any cost.global_dps_multiplier_mult,230
allow_ge:true
 
1 Pale Oak All Champion Damage
Outgrown Clothes IconID: 3702Outgrown ClothesThis keeps happening…global_dps_multiplier_mult,10
allow_ge:false
Grove Garments IconID: 3703Grove GarmentsIt reminds me of sun, water, and fur.global_dps_multiplier_mult,65
allow_ge:false
Druid Leather Armour IconID: 3704Druid Leather ArmourPlease pay no mind to the stains.global_dps_multiplier_mult,120
allow_ge:false
Armour of Moonbasking IconID: 3705Armour of MoonbaskingThe power of the bear lies within me.global_dps_multiplier_mult,230
allow_ge:false
2 Armour of Moonbasking All Champion Damage
Inert Venom IconID: 3706Inert VenomThis batch is harmless, but could still be studied.buff_upgrade,10,15962,0
allow_ge:false
Wyvern Toxin IconID: 3707Wyvern ToxinIt promises a swift death. A mercy, perhaps.buff_upgrade,30,15962,0
allow_ge:false
Halsin's Journals IconID: 3708Halsin’s JournalsMay Silvanus guide my path, and lend me all his strength for what is to come.buff_upgrade,50,15962,0
allow_ge:false
Stuffed Owlbear Toy IconID: 3709Stuffed Owlbear ToyDelightful! I shall see that this cub finds a proper home.buff_upgrade,100,15962,0
allow_ge:false
3 Stuffed Owlbear Toy Archdruid of Emerald Grove (Prestack)
Ruined Shoes IconID: 3710Ruined ShoesI’ve walked through one too many briar patches in these.buff_upgrade,10,15963
allow_ge:false
Breezy Sandals IconID: 3711Breezy SandalsThese offer little protection, but I can feel the wind between my toes.buff_upgrade,30,15963
allow_ge:false
Grovetender Boots IconID: 3712Grovetender BootsThese boots have seen much of nature’s wonders.buff_upgrade,50,15963
allow_ge:false
Boots of Persistence IconID: 3713Boots of PersistenceNature does not yield.buff_upgrade,100,15963
allow_ge:false
4 Boots of Persistence Call To Action
Cap: 32571 dull / 21632 shiny / 16162 golden.
Empty Pouch IconID: 3714Empty PouchI should go foraging again soon.buff_upgrade,25,15964
allow_ge:false
Alchemy Pouch IconID: 3715Alchemy PouchMugwort, balsam, rogue’s morsel, and more. Everything I need.buff_upgrade,87.5,15964
allow_ge:false
Potions of Healing IconID: 3716Potions of HealingI wouldn’t be much use as a healer without a few of these on hand.buff_upgrade,150,15964
allow_ge:false
Amulet of Silvanus IconID: 3717Amulet of SilvanusOmn kept this safely tucked away under a rock, waiting patiently for my return.buff_upgrade,275,15964
allow_ge:false
5 Amulet of Silvanus Nature’s Revival
Ring of Resistance to Ants IconID: 3718Ring of Resistance to AntsIts only magic was to bring a smile to a child who needed it.reduce_ultimate_cooldown,8
allow_ge:false
Crusher's Ring IconID: 3719Crusher’s RingAll that remains of a certain goblin. Now to put it to better use.reduce_ultimate_cooldown,16
allow_ge:false
Shapeshifter's Boon Ring IconID: 3720Shapeshifter’s Boon RingI’ve met many strange creatures in my time, but that ox was something else.reduce_ultimate_cooldown,32
allow_ge:false
Shapeshifter Hat IconID: 3721Shapeshifter HatWhat I would not give for a chunk of fresh honeycomb.reduce_ultimate_cooldown,80
allow_ge:false
6 Shapeshifter Hat Ultimate Cooldown Reduction
Cap: 501 dull / 251 shiny / 126 golden.

Item Names and Descriptions

Slot 1:
        Faded Quarterstaff: Still serviceable as a walking stick.
             Druid's Staff: As much a weapon as it is a symbol.
            Nature's Snare: Wait long enough, and you'll notice the vines moving.
                  Pale Oak: Faithwardens defend all of nature's bounty, at any cost.

Slot 2:
          Outgrown Clothes: This keeps happening...
            Grove Garments: It reminds me of sun, water, and fur.
      Druid Leather Armour: Please pay no mind to the stains.
     Armour of Moonbasking: The power of the bear lies within me.

Slot 3:
               Inert Venom: This batch is harmless, but could still be studied.
              Wyvern Toxin: It promises a swift death. A mercy, perhaps.
         Halsin's Journals: May Silvanus guide my path, and lend me all his strength for what
                            is to come.
       Stuffed Owlbear Toy: Delightful! I shall see that this cub finds a proper home.

Slot 4:
              Ruined Shoes: I've walked through one too many briar patches in these.
            Breezy Sandals: These offer little protection, but I can feel the wind between my
                            toes.
         Grovetender Boots: These boots have seen much of nature's wonders.
      Boots of Persistence: Nature does not yield.

Slot 5:
               Empty Pouch: I should go foraging again soon.
             Alchemy Pouch: Mugwort, balsam, rogue's morsel, and more. Everything I need.
        Potions of Healing: I wouldn't be much use as a healer without a few of these on hand.
        Amulet of Silvanus: Omn kept this safely tucked away under a rock, waiting patiently
                            for my return.

Slot 6:
Ring of Resistance to Ants: Its only magic was to bring a smile to a child who needed it.
            Crusher's Ring: All that remains of a certain goblin. Now to put it to better use.
  Shapeshifter's Boon Ring: I've met many strange creatures in my time, but that ox was
                            something else.
          Shapeshifter Hat: What I would not give for a chunk of fresh honeycomb.


Feats

This list will only show feats that are going to be available on the release of this champion. The separate Feats page may show others that could be available later if they exist.

Feat Effect Source Selflessness IconID: 1991Selflessness (Halsin)Nature stands with you, my friend.global_dps_multiplier_mult,10Selflessness 10% All Champion Damage Free Inspiring Leader IconID: 1992Inspiring Leader (Halsin)There are no mistakes in nature; only hidden purpose.global_dps_multiplier_mult,25Inspiring Leader 25% All Champion Damage Gold Chest Emerald Prayer IconID: 1993Emerald Prayer (Halsin)Oak Father watch over your servant.buff_upgrade,20,15962,0Emerald Prayer 20% Archdruid of Emerald Grove (Prestack) Free Emerald Oath IconID: 1994Emerald Oath (Halsin)I fight for the Oak Father’s realm.buff_upgrade,40,15962,0Emerald Oath 40% Archdruid of Emerald Grove (Prestack) 12,500 Gems No Time to Wait IconID: 1995No Time to Wait (Halsin)Do not lose heart.buff_upgrade,20,15963No Time to Wait 20% Call To Action Free Righteous Momentum IconID: 1996Righteous Momentum (Halsin)Do not falter. Victory looms.buff_upgrade,40,15963Righteous Momentum 40% Call To Action Gold Chest Kick the Door Down IconID: 1997Kick the Door Down (Halsin)Nature’s fury shall not be checked.buff_upgrade,80,15963Kick the Door Down 80% Call To Action Event Bonus Green Thumb IconID: 1998Green Thumb (Halsin)A healing touch is in order.buff_upgrade,20,15964Green Thumb 20% Nature’s Revival Free Nature's Bounty IconID: 1999Nature’s Bounty (Halsin)Silvanus, banish all wounds.buff_upgrade,40,15964Nature’s Bounty 40% Nature’s Revival 12,500 Gems Rejuvenating Touch IconID: 2000Rejuvenating Touch (Halsin)Oak Father guide my hands.buff_upgrade,40,15965,1Rejuvenating Touch 40% Vow of Harmony 12,500 Gems Bear Hug IconID: 2001Bear Hug (Halsin)Let the Oak Father’s strength flow through you.buff_upgrade,80,15965,3Bear Hug 80% Vow of Harmony Event Bonus Rampant Growth IconID: 2002Rampant Growth (Halsin)The Oak Father’s work is never done.buff_upgrade,80,15965,4Rampant Growth 80% Vow of Harmony (Prestack) 50,000 Gems

Legendaries

DPS Applicable

        Arkhan: 3 / 6 (Potentially 4 / 6)
       Asharra: 1 / 6 (Potentially 2 / 6)
         Azaka: 3 / 6 (Potentially 4 / 6)
Beadle & Grimm: 4 / 6 (Potentially 5 / 6)
      Birdsong: 1 / 6 (Potentially 2 / 6)
   Black Viper: 2 / 6 (Potentially 3 / 6)
         Bobby: 3 / 6 (Potentially 4 / 6)
    Catti-brie: 4 / 6 (Potentially 5 / 6)
        D'hani: 3 / 6 (Potentially 4 / 6)
     Dark Urge: 2 / 6 (Potentially 3 / 6)
        Delina: 4 / 6 (Potentially 5 / 6)
       Dhadius: 1 / 6 (Potentially 2 / 6)
        Drizzt: 4 / 6 (Potentially 5 / 6)
       Farideh: 3 / 6 (Potentially 4 / 6)
           Fen: 4 / 6 (Potentially 5 / 6)
         Grimm: 4 / 6 (Potentially 5 / 6)
          Ishi: 3 / 6 (Potentially 4 / 6)
       Jaheira: 3 / 6 (Potentially 4 / 6)
       Jamilah: 3 / 6 (Potentially 4 / 6)
      Jarlaxle: 3 / 6 (Potentially 4 / 6)
           Jim: 1 / 6 (Potentially 2 / 6)
       Karlach: 4 / 6 (Potentially 5 / 6)
           Kas: 3 / 6 (Potentially 4 / 6)
          Kent: 3 / 6 (Potentially 4 / 6)
         Krond: 3 / 6 (Potentially 4 / 6)
          Krux: 4 / 6 (Potentially 5 / 6)
       Lae'zel: 3 / 6 (Potentially 4 / 6)
        Lucius: 4 / 6 (Potentially 5 / 6)
         Makos: 2 / 6 (Potentially 3 / 6)
         Minsc: 4 / 6 (Potentially 5 / 6)
         NERDS: 3 / 6
         Nixie: 2 / 6 (Potentially 3 / 6)
        Orisha: 3 / 6 (Potentially 4 / 6)
      Prudence: 3 / 6 (Potentially 4 / 6)
         Rosie: 2 / 6 (Potentially 3 / 6)
         Strix: 3 / 6 (Potentially 4 / 6)
       Torogar: 3 / 6 (Potentially 4 / 6)
        Warden: 3 / 6
       Warduke: 3 / 6 (Potentially 4 / 6)
        Yorven: 3 / 6 (Potentially 4 / 6)
         Zorbu: 3 / 6 (Potentially 4 / 6)

Non-DPS Applicable

          Aeon: 1 / 6 (Potentially 2 / 6)
          Aila: 4 / 6 (Potentially 5 / 6)
       Alyndra: 3 / 6 (Potentially 4 / 6)
       Antrius: 3 / 6 (Potentially 4 / 6)
      Astarion: 3 / 6 (Potentially 4 / 6)
         Avren: 2 / 6 (Potentially 3 / 6)
       Baeloth: 3 / 6 (Potentially 4 / 6)
      Barrowin: 4 / 6 (Potentially 5 / 6)
        Beadle: 2 / 6 (Potentially 3 / 6)
       Blooshi: 2 / 6 (Potentially 3 / 6)
          Briv: 4 / 6 (Potentially 5 / 6)
       Bruenor: 4 / 6 (Potentially 5 / 6)
      Calliope: 3 / 6 (Potentially 4 / 6)
       Celeste: 4 / 6 (Potentially 5 / 6)
     Certainty: 3 / 6 (Potentially 4 / 6)
       Corazón: 2 / 6 (Potentially 3 / 6)
        Deekin: 2 / 6 (Potentially 3 / 6)
       Desmond: 3 / 6 (Potentially 4 / 6)
         Diana: 2 / 6 (Potentially 3 / 6)
           Dob: 3 / 6 (Potentially 4 / 6)
        Donaar: 4 / 6 (Potentially 5 / 6)
    Dragonbait: 4 / 6 (Potentially 5 / 6)
Dungeon Master: 4 / 6 (Potentially 5 / 6)
        Egbert: 4 / 6 (Potentially 5 / 6)
      Ellywick: 2 / 6 (Potentially 3 / 6)
       Evandra: 3 / 6 (Potentially 4 / 6)
        Evelyn: 4 / 6 (Potentially 5 / 6)
     Ezmerelda: 4 / 6 (Potentially 5 / 6)
        Freely: 3 / 6 (Potentially 4 / 6)
          Gale: 2 / 6 (Potentially 3 / 6)
       Gazrick: 3 / 6 (Potentially 4 / 6)
        Halsin: 5 / 6
       Havilar: 4 / 6 (Potentially 5 / 6)
      Hew Maan: 2 / 6 (Potentially 3 / 6)
         Hitch: 2 / 6 (Potentially 3 / 6)
         Imoen: 3 / 6 (Potentially 4 / 6)
      Jang Sao: 1 / 6 (Potentially 2 / 6)
      K'thriss: 2 / 6 (Potentially 3 / 6)
         Korth: 3 / 6 (Potentially 4 / 6)
         Krull: 3 / 6 (Potentially 4 / 6)
        Krydle: 4 / 6 (Potentially 5 / 6)
       Lazaapz: 2 / 6 (Potentially 3 / 6)
          Melf: 5 / 6 (Potentially 6 / 6)
      Merilwen: 3 / 6 (Potentially 4 / 6)
         Miria: 3 / 6 (Potentially 4 / 6)
        Môrgæn: 2 / 6 (Potentially 3 / 6)
         Nerys: 4 / 6 (Potentially 5 / 6)
        Nordom: 4 / 6
          Nova: 3 / 6 (Potentially 4 / 6)
         Nrakk: 3 / 6 (Potentially 4 / 6)
        Orkira: 4 / 6 (Potentially 5 / 6)
       Paultin: 3 / 6 (Potentially 4 / 6)
      Penelope: 3 / 6 (Potentially 4 / 6)
        Presto: 2 / 6 (Potentially 3 / 6)
         Pwent: 4 / 6 (Potentially 5 / 6)
        Qillek: 2 / 6 (Potentially 3 / 6)
     Ravengard: 3 / 6 (Potentially 4 / 6)
         Regis: 2 / 6 (Potentially 3 / 6)
          Reya: 4 / 6 (Potentially 5 / 6)
          Rust: 2 / 6 (Potentially 3 / 6)
        Selise: 2 / 6 (Potentially 3 / 6)
        Sentry: 4 / 6 (Potentially 5 / 6)
     Sgt. Knox: 4 / 6 (Potentially 5 / 6)
   Shadowheart: 2 / 6 (Potentially 3 / 6)
         Shaka: 3 / 6 (Potentially 4 / 6)
       Shandie: 3 / 6 (Potentially 4 / 6)
      Sisaspia: 2 / 6 (Potentially 3 / 6)
        Solaak: 4 / 6 (Potentially 5 / 6)
         Stoki: 2 / 6 (Potentially 3 / 6)
   Strongheart: 4 / 6 (Potentially 5 / 6)
         Talin: 2 / 6 (Potentially 3 / 6)
       Tatyana: 3 / 6 (Potentially 4 / 6)
      Thellora: 3 / 6 (Potentially 4 / 6)
        Turiel: 3 / 6 (Potentially 4 / 6)
         Tyril: 4 / 6 (Potentially 5 / 6)
       Ulkoria: 2 / 6 (Potentially 3 / 6)
       Umberto: 4 / 6 (Potentially 5 / 6)
         Uriah: 2 / 6 (Potentially 3 / 6)
     Valentine: 2 / 6 (Potentially 3 / 6)
            Vi: 3 / 6 (Potentially 4 / 6)
       Viconia: 2 / 6 (Potentially 3 / 6)
      Vin Ursa: 1 / 6 (Potentially 2 / 6)
        Virgil: 3 / 6 (Potentially 4 / 6)
       Vlahnya: 3 / 6 (Potentially 4 / 6)
      Voronika: 3 / 6 (Potentially 4 / 6)
        Walnut: 3 / 6 (Potentially 4 / 6)
        Widdle: 3 / 6 (Potentially 4 / 6)
       Wulfgar: 4 / 6 (Potentially 5 / 6)
          Wyll: 3 / 6 (Potentially 4 / 6)
        Xander: 2 / 6 (Potentially 3 / 6)
      Xerophon: 3 / 6


Adventures and Variants

The Simril Spoilsport (Halsin) Icon Unlock Adventure: The Simril Spoilsport (Halsin) (Complete Area 50)

Simril is ruined! Someone has pilfered the food supplies!

Escape from the Shattered Sanctum Icon Variant 1: Escape from the Shattered Sanctum (Complete Area 75)

Halsin starts in the formation. He can be moved, but not removed.
1-2 Goblins spawn with each wave. They don’t drop gold nor count towards quest progress.
You may only use Good and/or Neutral (on the Good/Evil axis) Champions.
Getting to Know Halsin: Halsin works well with Good Champions, and a specialization choice extends that to include Neutral Champions.

Lifting the Shadow Curse Icon Variant 2: Lifting the Shadow Curse (Complete Area 125)

Due to the Shadow Curse, the weather is Foggy.
In non-boss areas, quest requirements are halved, but there is a 50% chance that a defeated enemy doesn’t drop quest items nor count towards quest progress.
Halsin starts in the formation. He can be moved, but not removed.
Getting to Know Halsin: Halsin provides a chance to advance to the next area before all the quest requirements are completed.

Bear Necessities Icon Variant 3: Bear Necessities (Complete Area 175)

Halsin starts in the formation with his Archdruid of Emerald Grove and Nature’s Revival abilities unlocked. He can be moved, but not removed.
Champions don’t recover health when moving to a new area.
Champions resurrect at half health when changing areas instead of full health.
Getting to Know Halsin: Halsin heals good Champions in the formation, and this can be extended to include Neutral Champions with his specialization choice.

Other Champion Images

Halsin Console PortraitConsole Portrait Halsin Gold Chest IconGold Chest Icon Halsin Silver Chest IconSilver Chest Icon

Back to Top

Last Modified: 2025-01-17 22:51:36 +0000