Spoilers for Idle Champions
Portrait Base Model Bear Model
Halsin, the esteemed Archdruid of the Emerald Grove, is a wise and powerful elf dedicated to the protection and preservation of nature. After being captured by goblins allied with the Absolute, he escaped and now fights to protect his grove and its inhabitants from this encroaching evil. He channels his deep connection to the natural world to aid his allies in their quests.
Halsin will be a new champion in the Simril event on 4 December 2024.
Seat: 3 Stat Value Day 1 Trials Patrons Species: Elf (Wood) Strength: 16 Yes Mirt Class: Druid Dexterity: 11 - Vajra Roles: Support / Healing / Speed Constitution: 14 Yes - Age: 350 Intelligence: 10 Yes Zariel Gender: Male Wisdom: 17 Yes Elminster Alignment: Neutral Good Charisma: 13 Yes Affiliation: Absolute Adversaries Total: 81 Champion ID: 156
Base Attack: Thorn Whip (Magic)
Halsin attacks the enemy with the most health, dealing one hit and pulling them a short distance towards the formation.
Cooldown: 4.9s (Cap 1.225s)
{ "id": 818, "name": "Thorn Whip", "description": "Halsin attacks the enemy with the most health for one hit, pulling them a short distance.", "long_description": "Halsin attacks the enemy with the most health, dealing one hit and pulling them a short distance towards the formation.", "graphic_id": 0, "target": "highest_health", "num_targets": 1, "aoe_radius": 0, "damage_modifier": 1, "cooldown": 4.9, "animations": [ { "type": "ranged_attack", "animation_sequence_name": "attack_b", "projectile": "halsin_thorn_whip", "speed": 200, "shoot_frame": 22, "shoot_offset_x": 145, "shoot_offset_y": -45, "target_offset_x": -30, "target_offset_y": -50, "hold_shoot_frame_until_damage": true, "projectile_details": { "fade_back_time1": 0.4, "pull_distance": 300, "whip_graphic_names": [ "Effect_Halsin_ThornWhip_Beam" ], "fade_back_destination1": [ 0, -15 ], "fade_back_time2": 1, "fade_back_destination2": [ -80, 15 ] } } ], "tags": [ "ranged" ], "damage_types": [ "magic" ] }
Ultimate Attack: Bear Form (Level: 0)
Halsin transforms into a bear for 20 seconds and his base attack changes to Bear Strike.
Cooldown: 320s (Cap 80s)
{ "id": 820, "name": "Bear Form", "description": "Halsin transforms into a bear for 20 seconds.", "long_description": "Halsin transforms into a bear for 20 seconds and his base attack changes to Bear Strike.", "graphic_id": 25060, "target": "none", "num_targets": 0, "aoe_radius": 0, "damage_modifier": 0, "cooldown": 320, "animations": [ { "type": "ultimate_attack", "ultimate": "halsin", "no_damage_display": true } ], "tags": [ "ultimate" ], "damage_types": [] }
Archdruid of Emerald Grove (Level: 20)
Halsin gains a Harmony stack for each Good Champion in the formation, including himself. Halsin increases the damage of these Champions by 100% for each Harmony stack, stacking multiplicatively.
Upgrades: 100: 100% 230: 100% 360: 100% 470: 100% 580: 100% 690: 100% 800: 100% 920: 100% 1,040: 100% 1,160: 100% 1,280: 100% 1,400: 100% 1,520: 100% 1,640: 100% 1,740: 100% 1,880: 100% 2,000: 100% 2,120: 100% 2,240: 100% 2,360: 100% 2,430: 100% Total Upgrade Bonus: 2.10e08%
{ "id": 15962, "hero_id": 156, "required_level": 20, "required_upgrade_id": 0, "upgrade_type": "unlock_ability", "effect": "effect_def,2136", "static_dps_mult": null, "default_enabled": 1, "name": "Archdruid of Emerald Grove", "tip_text": "Halsin buffs good Champions, and these abilities improve as more good Champions are placed in the formation." } { "id": 2136, "flavour_text": "", "description": { "conditions": [ { "condition": "upgrade_purchased 15966", "desc": "Halsin gains a Harmony stack for each Good or Neutral (Good/Evil axis) Champion in the formation, including himself. Halsin increases the damage of these Champions by $(amount)% for each Harmony stack, stacking multiplicatively." }, { "desc": "Halsin gains a Harmony stack for each Good Champion in the formation, including himself. Halsin increases the damage of these Champions by $(amount)% for each Harmony stack, stacking multiplicatively." } ] }, "effect_keys": [ { "effect_string": "pre_stack,100", "skip_effect_key_desc": true }, { "effect_string": "hero_dps_multiplier_mult,0", "amount_expr": "upgrade_amount(15962,0)", "targets": [ "all" ], "filter_targets": [ { "type": "hero_expr", "hero_expr": "HasTag(`good`)" } ], "amount_func": "mult", "stack_func": "per_hero_attribute", "per_hero_expr": "HasTag(`good`)", "amount_updated_listeners": [ "slot_changed", "hero_tags_changed" ], "show_bonus": true, "stack_title": "Harmony Stacks", "off_when_benched": true, "use_computed_amount_for_description": true }, { "effect_string": "expression_on_trigger,area_complete", "per_trigger_expr": "AppendToSaveStat(`halsin_harmonious_areas_completed`, false, trigger_count * as_int(GetUpgradeStacks(15962, 1) >= 9))" } ], "requirements": "", "graphic_id": 25048, "large_graphic_id": 25042, "properties": { "is_formation_ability": true, "formation_circle_icon": true, "owner_use_outgoing_description": true, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 1 } } { "id": 16188, "hero_id": 156, "required_level": 100, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16190, "hero_id": 156, "required_level": 230, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16192, "hero_id": 156, "required_level": 360, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16194, "hero_id": 156, "required_level": 470, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16197, "hero_id": 156, "required_level": 580, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16199, "hero_id": 156, "required_level": 690, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16200, "hero_id": 156, "required_level": 800, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16203, "hero_id": 156, "required_level": 920, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16204, "hero_id": 156, "required_level": 1040, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16207, "hero_id": 156, "required_level": 1160, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16208, "hero_id": 156, "required_level": 1280, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16211, "hero_id": 156, "required_level": 1400, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16212, "hero_id": 156, "required_level": 1520, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16215, "hero_id": 156, "required_level": 1640, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16216, "hero_id": 156, "required_level": 1740, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16219, "hero_id": 156, "required_level": 1880, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16221, "hero_id": 156, "required_level": 2000, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16223, "hero_id": 156, "required_level": 2120, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16225, "hero_id": 156, "required_level": 2240, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16227, "hero_id": 156, "required_level": 2360, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16230, "hero_id": 156, "required_level": 2430, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,100,15962", "static_dps_mult": null, "default_enabled": 1, "name": "" }
Call To Action (Level: 70)
In non-boss areas, every time the area quest progresses there is a chance that you will just immediately complete the quest and move on to the next area. The maximum chance is 20% if the quest is one away from being completed but is greatly reduced based on the number of quest items left to collect or enemies left to defeat.
{ "id": 15963, "hero_id": 156, "required_level": 70, "required_upgrade_id": 0, "upgrade_type": "unlock_ability", "effect": "effect_def,2137", "static_dps_mult": null, "default_enabled": 1, "name": "Call To Action", "tip_text": "Halsin has a chance to complete area requirements early, advancing the Champions to the next area more rapidly." } { "id": 2137, "flavour_text": "", "description": { "desc": "In non-boss areas, every time the area quest progresses there is a chance that you will just immediately complete the quest and move on to the next area. The maximum chance is $(amount)% if the quest is one away from being completed but is greatly reduced based on the number of quest items left to collect or enemies left to defeat.^^Current Chance: $halsin_chance_to_instant_complete%" }, "effect_keys": [ { "off_when_benched": true, "effect_string": "halsin_call_to_action,20", "use_computed_amount_for_description": true, "effect_cap_affects_description": true, "effect_cap": 10000 } ], "requirements": "", "graphic_id": 25049, "large_graphic_id": 25043, "properties": { "is_formation_ability": true, "formation_circle_icon": false, "owner_use_outgoing_description": true, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0, "retain_on_slot_changed": true } }
Nature’s Revival (Level: 90)
Halsin heals Champions affected by Archdruid of Emerald Grove by 10 health every second.
Upgrades: 190: 70% 380: 70% 540: 70% 680: 70% 885: 70% 1,100: 70% 1,320: 70% 1,540: 70% 1,760: 70% 1,980: 70% 2,200: 70% 2,420: 70% Total Upgrade Bonus: 5.82e04%
{ "id": 15964, "hero_id": 156, "required_level": 90, "required_upgrade_id": 0, "upgrade_type": "unlock_ability", "effect": "effect_def,2138", "static_dps_mult": null, "default_enabled": 1, "name": "Nature's Revival" } { "id": 2138, "flavour_text": "", "description": { "desc": "Halsin heals Champions affected by Archdruid of Emerald Grove by $(amount) health every second." }, "effect_keys": [ { "effect_string": "heal,10", "targets": [ "all" ], "filter_targets": [ { "type": "hero_expr", "hero_expr": "HasTag(`good`)" } ], "listen_for_computed_changes": true, "amount_updated_listeners": [ "upgrade_unlocked", "slot_changed", "feat_changed" ], "off_when_benched": true } ], "requirements": "", "graphic_id": 25050, "large_graphic_id": 25044, "properties": { "is_formation_ability": true, "formation_circle_icon": true, "owner_use_outgoing_description": true, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0, "retain_on_slot_changed": true } } { "id": 16189, "hero_id": 156, "required_level": 190, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16193, "hero_id": 156, "required_level": 380, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16195, "hero_id": 156, "required_level": 540, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16198, "hero_id": 156, "required_level": 680, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16202, "hero_id": 156, "required_level": 885, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16206, "hero_id": 156, "required_level": 1100, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16209, "hero_id": 156, "required_level": 1320, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16213, "hero_id": 156, "required_level": 1540, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16217, "hero_id": 156, "required_level": 1760, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16220, "hero_id": 156, "required_level": 1980, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16224, "hero_id": 156, "required_level": 2200, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" } { "id": 16229, "hero_id": 156, "required_level": 2420, "required_upgrade_id": 0, "upgrade_type": "upgrade_ability", "effect": "buff_upgrade,70,15964", "static_dps_mult": null, "default_enabled": 1, "name": "" }
Vow of Harmony (Level: 150)
Halsin provides benefits based on the number of Harmony stacks he has.
3+ Harmony stacks: Nurturing: The effect of Nature’s Revival is increased by 20% for each Harmony stack he has, stacking additively.
5+ Harmony stacks: Hurrying: The effect of Call To Action is increased by 50%.
7+ Harmony stacks: Recharging: When a Champion uses an Ultimate Attack, it recharges with 10% of the cooldown already done.
9+ Harmony stacks: Growing: Increases the base value of Archdruid of Emerald Grove by 400%.
{ "id": 15965, "hero_id": 156, "required_level": 150, "required_upgrade_id": 0, "upgrade_type": "unlock_ability", "effect": "effect_def,2139", "static_dps_mult": null, "default_enabled": 1, "name": "Vow of Harmony" } { "id": 2139, "flavour_text": "", "description": { "desc": "Halsin provides benefits based on the number of Harmony stacks he has.^3+ Harmony stacks: Nurturing: The effect of Nature's Revival is increased by $(amount___2)% for each Harmony stack he has, stacking additively.^5+ Harmony stacks: Hurrying: The effect of Call To Action is increased by $(amount___3)%.^7+ Harmony stacks: Recharging: When a Champion uses an Ultimate Attack, it recharges with $(amount___4)% of the cooldown already done.^9+ Harmony stacks: Growing: Increases the base value of Archdruid of Emerald Grove by $(amount___5)%." }, "effect_keys": [ { "effect_string": "apply_effects_at_stacks", "show_description": false, "apply_effect_stack_amounts": [ 3, 5, 7, 9 ], "show_stacks": true, "stacks_are_bonus": false, "stacks_from_amount_func": "per_crusader", "target_filters": [ { "type": "tags", "tags": "good" } ], "amount_updated_listeners": [ "upgrade_unlocked", "slot_changed", "hero_tags_changed" ], "off_when_benched": true, "active_effect_key_description_prepender": "- ", "active_effect_key_description_joiner": "^" }, { "effect_string": "buff_upgrade,20,15964,0", "apply_manually": true, "off_when_benched": true, "amount_func": "add", "stack_func": "per_hero_attribute", "per_hero_expr": "HasTag(`good`)", "amount_updated_listeners": [ "upgrade_unlocked", "slot_changed", "hero_tags_changed" ], "override_key_desc": "The effect of Nature's Revival is increased by 20% for each Harmony stack he has, stacking additively.", "show_bonus": false, "show_stacks": false }, { "effect_string": "buff_upgrade,50,15963,0", "apply_manually": true, "off_when_benched": true, "override_key_desc": "The effect of Call To Action is increased by 50%." }, { "effect_string": "recharge_ultimates_on_use,10", "apply_manually": true, "off_when_benched": true, "override_key_desc": "When a Champion uses an Ultimate Attack, it recharges with 10% of the cooldown already done.", "show_bonus": false, "show_stacks": false }, { "effect_string": "buff_upgrade,400,15962,0", "apply_manually": true, "off_when_benched": true, "override_key_desc": "Increases the base value of Archdruid of Emerald Grove by 400%." } ], "requirements": "", "graphic_id": 25051, "large_graphic_id": 25045, "properties": { "is_formation_ability": true, "formation_circle_icon": true, "owner_use_outgoing_description": false, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0 } }
Bear Form (Level: 210)
Unlocks Halsin’s Bear Form Ultimate Attack.
{ "id": 15969, "hero_id": 156, "required_level": 210, "required_upgrade_id": 0, "upgrade_type": "unlock_ultimate", "effect": "effect_def,2143", "static_dps_mult": null, "default_enabled": 1, "name": "Bear Form" } { "id": 2143, "flavour_text": "", "description": { "desc": "Unlocks Halsin's Bear Form Ultimate Attack" }, "effect_keys": [ { "effect_string": "halsin_ult", "duration": 20, "bear_graphic_id": 25077, "bear_attack_id": 819 }, { "effect_string": "set_ultimate_attack", "skip_effect_key_desc": true } ], "requirements": "", "graphic_id": 0, "large_graphic_id": 0, "properties": { "is_formation_ability": false, "owner_use_outgoing_description": false, "formation_circle_icon": false } }
Harbinger of the Wilds (Level: 240)
Archdruid of Emerald Grove now also grants Harmony stacks for Neutral Champions in the formation (on the Good/Evil axis).
{ "id": 15966, "hero_id": 156, "required_level": 240, "required_upgrade_id": 0, "upgrade_type": "unlock_ability", "effect": "effect_def,2140", "static_dps_mult": null, "default_enabled": 1, "name": "Harbinger of the Wilds", "specialization_name": "Harbinger of the Wilds", "specialization_description": "Halsin channels the primal strength of the natural world, extending his support to embrace those who navigate beyond the struggle between good and evil.", "specialization_graphic_id": 25054 } { "id": 2140, "flavour_text": "", "description": { "desc": "Archdruid of Emerald Grove now also grants Harmony stacks for Neutral Champions in the formation (on the Good/Evil axis)." }, "effect_keys": [ { "effect_string": "change_upgrade_data,15962,1", "data": { "filter_targets": [ { "type": "hero_expr", "hero_expr": "HasTag(`geneutral`)||HasTag(`good`)" } ] }, "off_when_benched": true }, { "effect_string": "change_upgrade_data,15962,1", "data": { "per_hero_expr": "HasTag(`geneutral`)||HasTag(`good`)" }, "off_when_benched": true, "skip_effect_key_desc": true }, { "effect_string": "change_upgrade_data,15964,0", "data": { "filter_targets": [ { "type": "hero_expr", "hero_expr": "HasTag(`geneutral`)||HasTag(`good`)" } ] }, "off_when_benched": true, "skip_effect_key_desc": true }, { "effect_string": "change_upgrade_data,15965,0", "data": { "target_filters": [ { "type": "tags", "tags": "good|geneutral" } ] }, "off_when_benched": true, "skip_effect_key_desc": true }, { "effect_string": "change_upgrade_data,15965,1", "data": { "per_hero_expr": "HasTag(`geneutral`)||HasTag(`good`)" }, "off_when_benched": true, "skip_effect_key_desc": true } ], "requirements": "", "graphic_id": 25054, "large_graphic_id": 25054, "properties": { "is_formation_ability": true, "formation_circle_icon": true, "owner_use_outgoing_description": true, "indexed_effect_properties": true, "per_effect_index_bonuses": true, "default_bonus_index": 0 } }
Sage of the Transformed (Level: 240)
Halsin increases the number of Ceremorphosis stacks the party has by 40%, rounded down.
{ "id": 15967, "hero_id": 156, "required_level": 240, "required_upgrade_id": 0, "upgrade_type": "unlock_ability", "effect": "effect_def,2141", "static_dps_mult": null, "default_enabled": 1, "name": "Sage of the Transformed", "specialization_name": "Sage of the Transformed", "specialization_description": "Halsin's research into the tadpole epidemic is of great use to the foes of the Absolute.", "specialization_graphic_id": 25056 } { "id": 2141, "flavour_text": "", "description": { "desc": "Halsin increases the number of Ceremorphosis stacks the party has by $(amount)%, rounded down.^^Bonus Stacks: $(halsin_bonus_ceremorphosis_stacks amount)" }, "effect_keys": [ { "off_when_benched": true, "effect_string": "ceremorphosis_stacks_mult,40" } ], "requirements": "", "graphic_id": 25056, "large_graphic_id": 25056, "properties": { "is_formation_ability": true, "owner_use_outgoing_description": true, "formation_circle_icon": true } }
Protector of the Grove (Level: 240)
Increases the effect of Archdruid of Emerald Grove by your maximum chance of Call To Action triggering.
{ "id": 15968, "hero_id": 156, "required_level": 240, "required_upgrade_id": 0, "upgrade_type": "unlock_ability", "effect": "effect_def,2142", "static_dps_mult": null, "default_enabled": 1, "name": "Protector of the Grove", "specialization_name": "Protector of the Grove", "specialization_description": "Halsin increases the strength of his support depending on how strong his call to action is.", "specialization_graphic_id": 25055 } { "id": 2142, "flavour_text": "", "description": { "desc": "Increases the effect of Archdruid of Emerald Grove by your maximum chance of Call To Action triggering." }, "effect_keys": [ { "effect_string": "buff_upgrade,0,15962,1", "amount_expr": "upgrade_amount(15963,0)", "use_computed_amount_for_description": true, "show_bonus": true, "off_when_benched": true } ], "requirements": "", "graphic_id": 25055, "large_graphic_id": 25055, "properties": { "is_formation_ability": true, "owner_use_outgoing_description": true, "formation_circle_icon": true } }
Icons
Slot
Epic Name
Effect
ID: 3698Faded QuarterstaffStill serviceable as a walking stick.global_dps_multiplier_mult,10
ID: 3699Druid’s StaffAs much a weapon as it is a symbol.
allow_ge:trueglobal_dps_multiplier_mult,65
ID: 3700Nature’s SnareWait long enough, and you’ll notice the vines moving.
allow_ge:trueglobal_dps_multiplier_mult,120
ID: 3701Pale OakFaithwardens defend all of nature’s bounty, at any cost.
allow_ge:trueglobal_dps_multiplier_mult,230
1
Pale Oak
All Champion Damage
ID: 3702Outgrown ClothesThis keeps happening…
allow_ge:trueglobal_dps_multiplier_mult,10
ID: 3703Grove GarmentsIt reminds me of sun, water, and fur.
allow_ge:falseglobal_dps_multiplier_mult,65
ID: 3704Druid Leather ArmourPlease pay no mind to the stains.
allow_ge:falseglobal_dps_multiplier_mult,120
ID: 3705Armour of MoonbaskingThe power of the bear lies within me.
allow_ge:falseglobal_dps_multiplier_mult,230
2
Armour of Moonbasking
All Champion Damage
ID: 3706Inert VenomThis batch is harmless, but could still be studied.
allow_ge:falsebuff_upgrade,10,15962,0
ID: 3707Wyvern ToxinIt promises a swift death. A mercy, perhaps.
allow_ge:falsebuff_upgrade,30,15962,0
ID: 3708Halsin’s JournalsMay Silvanus guide my path, and lend me all his strength for what is to come.
allow_ge:falsebuff_upgrade,50,15962,0
ID: 3709Stuffed Owlbear ToyDelightful! I shall see that this cub finds a proper home.
allow_ge:falsebuff_upgrade,100,15962,0
3
Stuffed Owlbear Toy
Archdruid of Emerald Grove (Prestack)
ID: 3710Ruined ShoesI’ve walked through one too many briar patches in these.
allow_ge:falsebuff_upgrade,10,15963
ID: 3711Breezy SandalsThese offer little protection, but I can feel the wind between my toes.
allow_ge:falsebuff_upgrade,30,15963
ID: 3712Grovetender BootsThese boots have seen much of nature’s wonders.
allow_ge:falsebuff_upgrade,50,15963
ID: 3713Boots of PersistenceNature does not yield.
allow_ge:falsebuff_upgrade,100,15963
4
Boots of Persistence
Call To Action
allow_ge:false
Cap: 32571 dull / 21632 shiny / 16162 golden.
ID: 3714Empty PouchI should go foraging again soon.buff_upgrade,25,15964
ID: 3715Alchemy PouchMugwort, balsam, rogue’s morsel, and more. Everything I need.
allow_ge:falsebuff_upgrade,87.5,15964
ID: 3716Potions of HealingI wouldn’t be much use as a healer without a few of these on hand.
allow_ge:falsebuff_upgrade,150,15964
ID: 3717Amulet of SilvanusOmn kept this safely tucked away under a rock, waiting patiently for my return.
allow_ge:falsebuff_upgrade,275,15964
5
Amulet of Silvanus
Nature’s Revival
ID: 3718Ring of Resistance to AntsIts only magic was to bring a smile to a child who needed it.
allow_ge:falsereduce_ultimate_cooldown,8
ID: 3719Crusher’s RingAll that remains of a certain goblin. Now to put it to better use.
allow_ge:falsereduce_ultimate_cooldown,16
ID: 3720Shapeshifter’s Boon RingI’ve met many strange creatures in my time, but that ox was something else.
allow_ge:falsereduce_ultimate_cooldown,32
ID: 3721Shapeshifter HatWhat I would not give for a chunk of fresh honeycomb.
allow_ge:falsereduce_ultimate_cooldown,80
6
Shapeshifter Hat
Ultimate Cooldown Reduction
allow_ge:false
Cap: 501 dull / 251 shiny / 126 golden.
Slot 1: Faded Quarterstaff: Still serviceable as a walking stick. Druid's Staff: As much a weapon as it is a symbol. Nature's Snare: Wait long enough, and you'll notice the vines moving. Pale Oak: Faithwardens defend all of nature's bounty, at any cost. Slot 2: Outgrown Clothes: This keeps happening... Grove Garments: It reminds me of sun, water, and fur. Druid Leather Armour: Please pay no mind to the stains. Armour of Moonbasking: The power of the bear lies within me. Slot 3: Inert Venom: This batch is harmless, but could still be studied. Wyvern Toxin: It promises a swift death. A mercy, perhaps. Halsin's Journals: May Silvanus guide my path, and lend me all his strength for what is to come. Stuffed Owlbear Toy: Delightful! I shall see that this cub finds a proper home. Slot 4: Ruined Shoes: I've walked through one too many briar patches in these. Breezy Sandals: These offer little protection, but I can feel the wind between my toes. Grovetender Boots: These boots have seen much of nature's wonders. Boots of Persistence: Nature does not yield. Slot 5: Empty Pouch: I should go foraging again soon. Alchemy Pouch: Mugwort, balsam, rogue's morsel, and more. Everything I need. Potions of Healing: I wouldn't be much use as a healer without a few of these on hand. Amulet of Silvanus: Omn kept this safely tucked away under a rock, waiting patiently for my return. Slot 6: Ring of Resistance to Ants: Its only magic was to bring a smile to a child who needed it. Crusher's Ring: All that remains of a certain goblin. Now to put it to better use. Shapeshifter's Boon Ring: I've met many strange creatures in my time, but that ox was something else. Shapeshifter Hat: What I would not give for a chunk of fresh honeycomb.
This list will only show feats that are going to be available on the release of this champion. The separate Feats page may show others that could be available later if they exist.
Feat
Effect
Source
ID: 1991Selflessness (Halsin)Nature stands with you, my friend.global_dps_multiplier_mult,10
Selflessness
10% All Champion Damage
Free
ID: 1992Inspiring Leader (Halsin)There are no mistakes in nature; only hidden purpose.global_dps_multiplier_mult,25
Inspiring Leader
25% All Champion Damage
Gold Chest
ID: 1993Emerald Prayer (Halsin)Oak Father watch over your servant.buff_upgrade,20,15962,0
Emerald Prayer
20% Archdruid of Emerald Grove (Prestack)
Free
ID: 1994Emerald Oath (Halsin)I fight for the Oak Father’s realm.buff_upgrade,40,15962,0
Emerald Oath
40% Archdruid of Emerald Grove (Prestack)
12,500 Gems
ID: 1995No Time to Wait (Halsin)Do not lose heart.buff_upgrade,20,15963
No Time to Wait
20% Call To Action
Free
ID: 1996Righteous Momentum (Halsin)Do not falter. Victory looms.buff_upgrade,40,15963
Righteous Momentum
40% Call To Action
Gold Chest
ID: 1997Kick the Door Down (Halsin)Nature’s fury shall not be checked.buff_upgrade,80,15963
Kick the Door Down
80% Call To Action
Event Bonus
ID: 1998Green Thumb (Halsin)A healing touch is in order.buff_upgrade,20,15964
Green Thumb
20% Nature’s Revival
Free
ID: 1999Nature’s Bounty (Halsin)Silvanus, banish all wounds.buff_upgrade,40,15964
Nature’s Bounty
40% Nature’s Revival
12,500 Gems
ID: 2000Rejuvenating Touch (Halsin)Oak Father guide my hands.buff_upgrade,40,15965,1
Rejuvenating Touch
40% Vow of Harmony
12,500 Gems
ID: 2001Bear Hug (Halsin)Let the Oak Father’s strength flow through you.buff_upgrade,80,15965,3
Bear Hug
80% Vow of Harmony
Event Bonus
ID: 2002Rampant Growth (Halsin)The Oak Father’s work is never done.buff_upgrade,80,15965,4
Rampant Growth
80% Vow of Harmony (Prestack)
50,000 Gems
Arkhan: 3 / 6 (Potentially 4 / 6) Asharra: 1 / 6 (Potentially 2 / 6) Azaka: 3 / 6 (Potentially 4 / 6) Beadle & Grimm: 4 / 6 (Potentially 5 / 6) Birdsong: 1 / 6 (Potentially 2 / 6) Black Viper: 2 / 6 (Potentially 3 / 6) Bobby: 3 / 6 (Potentially 4 / 6) Catti-brie: 4 / 6 (Potentially 5 / 6) D'hani: 3 / 6 (Potentially 4 / 6) Dark Urge: 2 / 6 (Potentially 3 / 6) Delina: 4 / 6 (Potentially 5 / 6) Dhadius: 1 / 6 (Potentially 2 / 6) Drizzt: 4 / 6 (Potentially 5 / 6) Farideh: 3 / 6 (Potentially 4 / 6) Fen: 4 / 6 (Potentially 5 / 6) Grimm: 4 / 6 (Potentially 5 / 6) Ishi: 3 / 6 (Potentially 4 / 6) Jaheira: 3 / 6 (Potentially 4 / 6) Jamilah: 3 / 6 (Potentially 4 / 6) Jarlaxle: 3 / 6 (Potentially 4 / 6) Jim: 1 / 6 (Potentially 2 / 6) Karlach: 4 / 6 (Potentially 5 / 6) Kas: 3 / 6 (Potentially 4 / 6) Kent: 3 / 6 (Potentially 4 / 6) Krond: 3 / 6 (Potentially 4 / 6) Krux: 4 / 6 (Potentially 5 / 6) Lae'zel: 3 / 6 (Potentially 4 / 6) Lucius: 4 / 6 (Potentially 5 / 6) Makos: 2 / 6 (Potentially 3 / 6) Minsc: 4 / 6 (Potentially 5 / 6) NERDS: 3 / 6 Nixie: 2 / 6 (Potentially 3 / 6) Orisha: 3 / 6 (Potentially 4 / 6) Prudence: 3 / 6 (Potentially 4 / 6) Rosie: 2 / 6 (Potentially 3 / 6) Strix: 3 / 6 (Potentially 4 / 6) Torogar: 3 / 6 (Potentially 4 / 6) Warden: 3 / 6 Warduke: 3 / 6 (Potentially 4 / 6) Yorven: 3 / 6 (Potentially 4 / 6) Zorbu: 3 / 6 (Potentially 4 / 6)
Aeon: 1 / 6 (Potentially 2 / 6) Aila: 4 / 6 (Potentially 5 / 6) Alyndra: 3 / 6 (Potentially 4 / 6) Antrius: 3 / 6 (Potentially 4 / 6) Astarion: 3 / 6 (Potentially 4 / 6) Avren: 2 / 6 (Potentially 3 / 6) Baeloth: 3 / 6 (Potentially 4 / 6) Barrowin: 4 / 6 (Potentially 5 / 6) Beadle: 2 / 6 (Potentially 3 / 6) Blooshi: 2 / 6 (Potentially 3 / 6) Briv: 4 / 6 (Potentially 5 / 6) Bruenor: 4 / 6 (Potentially 5 / 6) Calliope: 3 / 6 (Potentially 4 / 6) Celeste: 4 / 6 (Potentially 5 / 6) Certainty: 3 / 6 (Potentially 4 / 6) Corazón: 2 / 6 (Potentially 3 / 6) Deekin: 2 / 6 (Potentially 3 / 6) Desmond: 3 / 6 (Potentially 4 / 6) Diana: 2 / 6 (Potentially 3 / 6) Dob: 3 / 6 (Potentially 4 / 6) Donaar: 4 / 6 (Potentially 5 / 6) Dragonbait: 4 / 6 (Potentially 5 / 6) Dungeon Master: 4 / 6 (Potentially 5 / 6) Egbert: 4 / 6 (Potentially 5 / 6) Ellywick: 2 / 6 (Potentially 3 / 6) Evandra: 3 / 6 (Potentially 4 / 6) Evelyn: 4 / 6 (Potentially 5 / 6) Ezmerelda: 4 / 6 (Potentially 5 / 6) Freely: 3 / 6 (Potentially 4 / 6) Gale: 2 / 6 (Potentially 3 / 6) Gazrick: 3 / 6 (Potentially 4 / 6) Halsin: 5 / 6 Havilar: 4 / 6 (Potentially 5 / 6) Hew Maan: 2 / 6 (Potentially 3 / 6) Hitch: 2 / 6 (Potentially 3 / 6) Imoen: 3 / 6 (Potentially 4 / 6) Jang Sao: 1 / 6 (Potentially 2 / 6) K'thriss: 2 / 6 (Potentially 3 / 6) Korth: 3 / 6 (Potentially 4 / 6) Krull: 3 / 6 (Potentially 4 / 6) Krydle: 4 / 6 (Potentially 5 / 6) Lazaapz: 2 / 6 (Potentially 3 / 6) Melf: 5 / 6 (Potentially 6 / 6) Merilwen: 3 / 6 (Potentially 4 / 6) Miria: 3 / 6 (Potentially 4 / 6) Môrgæn: 2 / 6 (Potentially 3 / 6) Nerys: 4 / 6 (Potentially 5 / 6) Nordom: 4 / 6 Nova: 3 / 6 (Potentially 4 / 6) Nrakk: 3 / 6 (Potentially 4 / 6) Orkira: 4 / 6 (Potentially 5 / 6) Paultin: 3 / 6 (Potentially 4 / 6) Penelope: 3 / 6 (Potentially 4 / 6) Presto: 2 / 6 (Potentially 3 / 6) Pwent: 4 / 6 (Potentially 5 / 6) Qillek: 2 / 6 (Potentially 3 / 6) Ravengard: 3 / 6 (Potentially 4 / 6) Regis: 2 / 6 (Potentially 3 / 6) Reya: 4 / 6 (Potentially 5 / 6) Rust: 2 / 6 (Potentially 3 / 6) Selise: 2 / 6 (Potentially 3 / 6) Sentry: 4 / 6 (Potentially 5 / 6) Sgt. Knox: 4 / 6 (Potentially 5 / 6) Shadowheart: 2 / 6 (Potentially 3 / 6) Shaka: 3 / 6 (Potentially 4 / 6) Shandie: 3 / 6 (Potentially 4 / 6) Sisaspia: 2 / 6 (Potentially 3 / 6) Solaak: 4 / 6 (Potentially 5 / 6) Stoki: 2 / 6 (Potentially 3 / 6) Strongheart: 4 / 6 (Potentially 5 / 6) Talin: 2 / 6 (Potentially 3 / 6) Tatyana: 3 / 6 (Potentially 4 / 6) Thellora: 3 / 6 (Potentially 4 / 6) Turiel: 3 / 6 (Potentially 4 / 6) Tyril: 4 / 6 (Potentially 5 / 6) Ulkoria: 2 / 6 (Potentially 3 / 6) Umberto: 4 / 6 (Potentially 5 / 6) Uriah: 2 / 6 (Potentially 3 / 6) Valentine: 2 / 6 (Potentially 3 / 6) Vi: 3 / 6 (Potentially 4 / 6) Viconia: 2 / 6 (Potentially 3 / 6) Vin Ursa: 1 / 6 (Potentially 2 / 6) Virgil: 3 / 6 (Potentially 4 / 6) Vlahnya: 3 / 6 (Potentially 4 / 6) Voronika: 3 / 6 (Potentially 4 / 6) Walnut: 3 / 6 (Potentially 4 / 6) Widdle: 3 / 6 (Potentially 4 / 6) Wulfgar: 4 / 6 (Potentially 5 / 6) Wyll: 3 / 6 (Potentially 4 / 6) Xander: 2 / 6 (Potentially 3 / 6) Xerophon: 3 / 6
Unlock Adventure: The Simril Spoilsport (Halsin) (Complete Area 50)
Simril is ruined! Someone has pilfered the food supplies!
Variant 1: Escape from the Shattered Sanctum (Complete Area 75)
Halsin starts in the formation. He can be moved, but not removed.
1-2 Goblins spawn with each wave. They don’t drop gold nor count towards quest progress.
You may only use Good and/or Neutral (on the Good/Evil axis) Champions.
Getting to Know Halsin: Halsin works well with Good Champions, and a specialization choice extends that to include Neutral Champions.
Variant 2: Lifting the Shadow Curse (Complete Area 125)
Due to the Shadow Curse, the weather is Foggy.
In non-boss areas, quest requirements are halved, but there is a 50% chance that a defeated enemy doesn’t drop quest items nor count towards quest progress.
Halsin starts in the formation. He can be moved, but not removed.
Getting to Know Halsin: Halsin provides a chance to advance to the next area before all the quest requirements are completed.
Variant 3: Bear Necessities (Complete Area 175)
Halsin starts in the formation with his Archdruid of Emerald Grove and Nature’s Revival abilities unlocked. He can be moved, but not removed.
Champions don’t recover health when moving to a new area.
Champions resurrect at half health when changing areas instead of full health.
Getting to Know Halsin: Halsin heals good Champions in the formation, and this can be extended to include Neutral Champions with his specialization choice.
Console Portrait Gold Chest Icon Silver Chest Icon
Last Modified: 2025-01-17 22:51:36 +0000