Idle Champions Spoilers

Spoilers for Idle Champions


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PC Portrait for Eric Portrait Model GIF of Eric Model

Eric

Eric is the Cavalier of the group of friends trapped in the magical world of Dungeons & Dragons. Known for his sarcasm and frequent cowardice, he’s often the butt of jokes. Yet, when danger strikes, Eric’s bravery emerges, and he uses his magical shield to protect his friends. Despite his complaints and fears, his loyalty and courage make him an essential part of the group’s quest to find their way home.

Basic Information

Eric will be a new champion in the Wintershield event on 1 January 2025.

Seat: 4 Stat Value Day 1 Trials Patrons Species: Human Strength: 13 Yes Mirt Class: Fighter Dexterity: 12 Yes Vajra Roles: Support / Tanking / Gold / Control Constitution: 14 Yes Strahd (with Feat) Age: 15 Intelligence: 11 Yes - Gender: Male Wisdom: 10 Yes Elminster Alignment: Neutral Good Charisma: 9 -   Affiliation: Saturday Morning Squad Total: 69 Champion ID: 157

Formation

EricWintershield

Attacks

Melee Icon Base Attack: Forceful Bash (Melee)

Eric hits the closest enemy with his shield, dealing one hit and knocking them back a short distance.
Cooldown: 6.5s (Cap 1.625s)

Raw Data

{
    "id": 824,
    "name": "Forceful Bash",
    "description": "Eric knocks back the closest enemy with a hit from his shield.",
    "long_description": "Eric hits the closest enemy with his shield, dealing one hit and knocking them back a short distance.",
    "graphic_id": 0,
    "target": "front",
    "num_targets": 1,
    "aoe_radius": 0,
    "damage_modifier": 1,
    "cooldown": 6.5,
    "animations": [
        {
            "type": "melee_attack",
            "target_offset_x": -45,
            "damage_frame": 10,
            "jump_sound": 30,
            "sound_frames": {
                "10": 154
            },
            "effects_on_monsters": [
                {
                    "effect_string": "push_back_monster,10",
                    "animation": "hit",
                    "after_damage": true
                }
            ]
        }
    ],
    "tags": [
        "melee"
    ],
    "damage_types": [
        "melee"
    ]
}

Protective Field Icon Ultimate Attack: Protective Field (Level: 0)

Eric’s shield projects a powerful force field, dealing 1 ultimate hit to all monsters while protecting the Champions from all damage for 10 seconds.
Cooldown: 600s (Cap 150s)

Raw Data

{
    "id": 825,
    "name": "Protective Field",
    "description": "A field from Eric's shield knocks back enemies and protects the Champions for 10 seconds.",
    "long_description": "Eric's shield projects a powerful force field, dealing 1 ultimate hit to all monsters while protecting the Champions from all damage for 10 seconds.",
    "graphic_id": 25267,
    "target": "none",
    "num_targets": 0,
    "aoe_radius": 0,
    "damage_modifier": 0.03,
    "cooldown": 600,
    "animations": [
        {
            "type": "ultimate_attack",
            "ultimate": "eric"
        }
    ],
    "tags": [
        "magic",
        "ultimate"
    ],
    "damage_types": [
        "magic"
    ]
}

Abilities

Cavalier's Code Icon Cavalier’s Code (Level: 100)

Eric increases the effect of his Trait specialization choice and the party’s Gold Find by 20% for each enemy that has spawned in the current area, stacking multiplicatively up to 100 enemies. Boss enemies count as 25 enemies for this ability.

Raw Data

{
    "id": 16129,
    "hero_id": 157,
    "required_level": 100,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2159",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Cavalier's Code",
    "tip_text": "Eric's first specialization choice buffs different areas of the formation, and his Cavalier's Code increases these buffs and gold find as enemies spawn."
}
{
    "id": 2159,
    "flavour_text": "",
    "description": {
        "desc": "Eric increases the effect of his Trait specialization choice and the party's Gold Find by $(not_buffed amount)% for each enemy that has spawned in the current area, stacking multiplicatively up to $max_stacks enemies. Boss enemies count as 25 enemies for this ability."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "buff_upgrades,20,16134,16135,16136",
            "show_bonus": true,
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "post_process_expr": "normal_monsters_spawned + 25*boss_monsters_spawned",
            "limit": 100,
            "max_stacks": 100,
            "amount_updated_listeners": [
                "monster_spawned"
            ]
        },
        {
            "off_when_benched": true,
            "effect_string": "gold_multiplier_mult,20",
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "post_process_expr": "normal_monsters_spawned + 25*boss_monsters_spawned",
            "limit": 100,
            "max_stacks": 100,
            "amount_updated_listeners": [
                "monster_spawned"
            ]
        }
    ],
    "requirements": "",
    "graphic_id": 25257,
    "large_graphic_id": 25253,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true
    }
}

Shield of the Cavalier Icon Shield of the Cavalier (Level: 190)

Eric increases the health of all other Champions by 25% of his max health, and when any Champion in the formation gains temporary health, the amount gained is increased by 100%.

Raw Data

{
    "id": 16130,
    "hero_id": 157,
    "required_level": 190,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2160",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Shield of the Cavalier"
}
{
    "id": 2160,
    "flavour_text": "",
    "description": {
        "desc": "Eric increases the health of all other Champions by $amount% of his max health, and when any Champion in the formation gains temporary health, the amount gained is increased by $(amount___2)%."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "increase_health_by_source_percent,25",
            "targets": [
                "other"
            ]
        },
        {
            "off_when_benched": true,
            "effect_string": "temp_health_mult,100",
            "targets": [
                "all"
            ],
            "skip_effect_key_desc": true
        }
    ],
    "requirements": "",
    "graphic_id": 25260,
    "large_graphic_id": 25256,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "default_bonus_index": 1,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true
    }
}

Protective Field Icon Protective Field (Level: 240)

Unlocks Eric’s Protective Field Ultimate Attack.

Raw Data

{
    "id": 16140,
    "hero_id": 157,
    "required_level": 240,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ultimate",
    "effect": "effect_def,2172",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Protective Field"
}
{
    "id": 2172,
    "flavour_text": "",
    "description": {
        "desc": "Unlocks Eric's Protective Field Ultimate Attack"
    },
    "effect_keys": [
        {
            "effect_string": "eric_ult",
            "duration": 10,
            "push_amount": 1000
        },
        {
            "apply_manually": true,
            "effect_string": "damage_reduction,100",
            "targets": [
                "all"
            ]
        },
        {
            "effect_string": "set_ultimate_attack"
        }
    ],
    "requirements": "",
    "graphic_id": 0,
    "large_graphic_id": 25267,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "formation_circle_icon": false,
        "show_outgoing_desc_when_benched": false
    }
}

Preferred Target Icon Preferred Target (Level: 300)

All Ranged and Magic attacking enemies target Eric before any other Champion in the formation.

Raw Data

{
    "id": 16131,
    "hero_id": 157,
    "required_level": 300,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2161",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Preferred Target"
}
{
    "id": 2161,
    "flavour_text": "",
    "description": {
        "desc": "All Ranged and Magic attacking enemies target Eric before any other Champion in the formation."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "damage_type_taunt,ranged,magic"
        }
    ],
    "requirements": "",
    "graphic_id": 25259,
    "large_graphic_id": 25255,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true
    }
}

Keep Away Icon Keep Away (Level: 350)

For the first 60 seconds in any area, Eric increases the distance of all knockback effects by 100%.

Raw Data

{
    "id": 16132,
    "hero_id": 157,
    "required_level": 350,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2162",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Keep Away"
}
{
    "id": 2162,
    "flavour_text": "",
    "description": {
        "desc": "For the first $amount seconds in any area, Eric increases the distance of all knockback effects by $(amount___2)%.",
        "post": {
            "conditions": [
                {
                    "condition": "not static_desc",
                    "desc": "$eric_keep_away_desc"
                }
            ]
        }
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "effect_duration,60"
        },
        {
            "off_when_benched": true,
            "apply_manually": true,
            "effect_string": "push_back_mult,100"
        }
    ],
    "requirements": "",
    "graphic_id": 25258,
    "large_graphic_id": 25254,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "default_bonus_index": 0,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true
    }
}

Corrupted Gem Scavenger (Level: 410)

Eric can help scavenge up to 5000 additional Corrupted Gems when killing bosses. While this cap is not reached, Eric has a 100% chance of scavenging 10 Corrupted Gems each time a boss is defeated. The cap increases by 150 every day.

Raw Data

{
    "id": 16133,
    "hero_id": 157,
    "required_level": 410,
    "required_upgrade_id": 0,
    "upgrade_type": "unlock_ability",
    "effect": "effect_def,2163",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Corrupted Gem Scavenger",
    "tip_text": "Eric has a chance to uncover Corrupted Gems with each defeated boss, with a cap that increases every day."
}
{
    "id": 2163,
    "flavour_text": "",
    "description": {
        "desc": "Eric can help scavenge up to $(current_scavenge_cap eric_corrupted_gem_scavenger floor) additional Corrupted Gems when killing bosses. While this cap is not reached, Eric has a $amount% chance of scavenging $amount_per_drop Corrupted Gems each time a boss is defeated. The cap increases by $cap_increase_per_day every day.",
        "post": {
            "conditions": [
                {
                    "condition": "not static_desc",
                    "desc": "^^Corrupted Gems Scavenged: $(stat_value eric_corrupted_gems_collected 0 none) ($(stat_value eric_corrupted_gems_collected_this_adventure 1 none) this adventure)"
                }
            ]
        }
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "scavenge_items,100",
            "id": "eric_corrupted_gem_scavenger",
            "item_type": "corrupted_gems",
            "initial_cap": 5000,
            "cap_increase_per_day": 150,
            "start_date": "2024-09-04 12:00:00",
            "total_collected_stat": "eric_corrupted_gems_collected",
            "adventure_collected_stat": "eric_corrupted_gems_collected_this_adventure",
            "upgrade_id": 16133,
            "amount_per_drop": 10
        }
    ],
    "requirements": "",
    "graphic_id": 0,
    "large_graphic_id": 0,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true
    }
}

Specialisations

Trait Cautious Icon Trait: Cautious (Level: 30)

Eric increases the damage of all Champions by 100%, increased by 100% for each column they are in front of him, stacking multiplicatively.

Upgrade Data

Upgrades:
      130: 100%
      220: 100%
      400: 100%
      620: 100%
      830: 100%
    1,050: 100%
    1,210: 100%
    1,410: 100%
    1,590: 100%
    1,780: 100%
    1,970: 100%
    2,160: 100%
    2,350: 100%
    2,540: 100%
    2,720: 100%
    2,900: 100%
    3,050: 100%
    3,290: 100%
    3,480: 100%
    3,680: 100%

    Total Upgrade Bonus: 1.05e08%

Raw Data

{
    "id": 16134,
    "hero_id": 157,
    "required_level": 30,
    "required_upgrade_id": 0,
    "upgrade_type": null,
    "effect": "effect_def,2164",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Trait: Cautious",
    "specialization_name": "Trait: Cautious",
    "specialization_description": "Eric prefers to hang out at the back of the formation due to his cautious nature.",
    "specialization_graphic_id": 25262
}
{
    "id": 2164,
    "flavour_text": "",
    "description": {
        "desc": "Eric increases the damage of all Champions by $(amount)%, increased by $(amount___2)% for each column they are in front of him, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "base_amount,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "additional_amount,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "hero_dps_multiplier_mult,0",
            "amount_func": "eric_trait",
            "base_amount_idx": 0,
            "additional_amount_idx": 1,
            "additional_per_column": "ahead",
            "targets": [
                "all"
            ],
            "use_computed_amount_for_description": true,
            "show_bonus": true
        }
    ],
    "requirements": "",
    "graphic_id": 25262,
    "large_graphic_id": 25262,
    "properties": {
        "is_formation_ability": true,
        "default_bonus_index": 0,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "owner_use_outgoing_description": true
    }
}
{
    "id": 16143,
    "hero_id": 157,
    "required_level": 130,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16426,
    "hero_id": 157,
    "required_level": 220,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16429,
    "hero_id": 157,
    "required_level": 400,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16432,
    "hero_id": 157,
    "required_level": 620,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16434,
    "hero_id": 157,
    "required_level": 830,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16437,
    "hero_id": 157,
    "required_level": 1050,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16439,
    "hero_id": 157,
    "required_level": 1210,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16442,
    "hero_id": 157,
    "required_level": 1410,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16444,
    "hero_id": 157,
    "required_level": 1590,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16446,
    "hero_id": 157,
    "required_level": 1780,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16448,
    "hero_id": 157,
    "required_level": 1970,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16451,
    "hero_id": 157,
    "required_level": 2160,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16453,
    "hero_id": 157,
    "required_level": 2350,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16455,
    "hero_id": 157,
    "required_level": 2540,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16457,
    "hero_id": 157,
    "required_level": 2720,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16460,
    "hero_id": 157,
    "required_level": 2900,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16462,
    "hero_id": 157,
    "required_level": 3050,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16465,
    "hero_id": 157,
    "required_level": 3290,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16468,
    "hero_id": 157,
    "required_level": 3480,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16469,
    "hero_id": 157,
    "required_level": 3680,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}

Trait Brave Icon Trait: Brave (Level: 30)

Eric increases the damage of all Champions by 100%, increased by 100% for each column they are behind him, stacking multiplicatively.

Upgrade Data

Upgrades:
      130: 100%
      220: 100%
      400: 100%
      620: 100%
      830: 100%
    1,050: 100%
    1,210: 100%
    1,410: 100%
    1,590: 100%
    1,780: 100%
    1,970: 100%
    2,160: 100%
    2,350: 100%
    2,540: 100%
    2,720: 100%
    2,900: 100%
    3,050: 100%
    3,290: 100%
    3,480: 100%
    3,680: 100%

    Total Upgrade Bonus: 1.05e08%

Raw Data

{
    "id": 16135,
    "hero_id": 157,
    "required_level": 30,
    "required_upgrade_id": 0,
    "upgrade_type": null,
    "effect": "effect_def,2165",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Trait: Brave",
    "specialization_name": "Trait: Brave",
    "specialization_description": "Eric reluctantly leads from the front, supporting his allies in the place he can best protect them with his shield.",
    "specialization_graphic_id": 25261
}
{
    "id": 2165,
    "flavour_text": "",
    "description": {
        "desc": "Eric increases the damage of all Champions by $(amount)%, increased by $(amount___2)% for each column they are behind him, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "base_amount,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "additional_amount,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "hero_dps_multiplier_mult,0",
            "amount_func": "eric_trait",
            "base_amount_idx": 0,
            "additional_amount_idx": 1,
            "additional_per_column": "behind",
            "targets": [
                "all"
            ],
            "use_computed_amount_for_description": true
        }
    ],
    "requirements": "",
    "graphic_id": 25261,
    "large_graphic_id": 25261,
    "properties": {
        "is_formation_ability": true,
        "default_bonus_index": 0,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "owner_use_outgoing_description": true
    }
}
{
    "id": 16143,
    "hero_id": 157,
    "required_level": 130,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16426,
    "hero_id": 157,
    "required_level": 220,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16429,
    "hero_id": 157,
    "required_level": 400,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16432,
    "hero_id": 157,
    "required_level": 620,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16434,
    "hero_id": 157,
    "required_level": 830,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16437,
    "hero_id": 157,
    "required_level": 1050,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16439,
    "hero_id": 157,
    "required_level": 1210,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16442,
    "hero_id": 157,
    "required_level": 1410,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16444,
    "hero_id": 157,
    "required_level": 1590,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16446,
    "hero_id": 157,
    "required_level": 1780,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16448,
    "hero_id": 157,
    "required_level": 1970,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16451,
    "hero_id": 157,
    "required_level": 2160,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16453,
    "hero_id": 157,
    "required_level": 2350,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16455,
    "hero_id": 157,
    "required_level": 2540,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16457,
    "hero_id": 157,
    "required_level": 2720,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16460,
    "hero_id": 157,
    "required_level": 2900,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16462,
    "hero_id": 157,
    "required_level": 3050,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16465,
    "hero_id": 157,
    "required_level": 3290,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16468,
    "hero_id": 157,
    "required_level": 3480,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16469,
    "hero_id": 157,
    "required_level": 3680,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}

Trait Sarcastic Icon Trait: Sarcastic (Level: 30)

Eric increases the damage of adjacent Champions by 600%.

Upgrade Data

Upgrades:
      130: 100%
      220: 100%
      400: 100%
      620: 100%
      830: 100%
    1,050: 100%
    1,210: 100%
    1,410: 100%
    1,590: 100%
    1,780: 100%
    1,970: 100%
    2,160: 100%
    2,350: 100%
    2,540: 100%
    2,720: 100%
    2,900: 100%
    3,050: 100%
    3,290: 100%
    3,480: 100%
    3,680: 100%

    Total Upgrade Bonus: 1.05e08%

Raw Data

{
    "id": 16136,
    "hero_id": 157,
    "required_level": 30,
    "required_upgrade_id": 0,
    "upgrade_type": null,
    "effect": "effect_def,2166",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Trait: Sarcastic",
    "specialization_name": "Trait: Sarcastic",
    "specialization_description": "Eric's sarcastic wit will inevitably lead him into trouble.",
    "specialization_graphic_id": 25263
}
{
    "id": 2166,
    "flavour_text": "",
    "description": {
        "desc": "Eric increases the damage of adjacent Champions by $amount%."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "hero_dps_multiplier_mult,600",
            "targets": [
                "adj"
            ]
        }
    ],
    "requirements": "",
    "graphic_id": 25263,
    "large_graphic_id": 25263,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true
    }
}
{
    "id": 16143,
    "hero_id": 157,
    "required_level": 130,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16426,
    "hero_id": 157,
    "required_level": 220,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16429,
    "hero_id": 157,
    "required_level": 400,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16432,
    "hero_id": 157,
    "required_level": 620,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16434,
    "hero_id": 157,
    "required_level": 830,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16437,
    "hero_id": 157,
    "required_level": 1050,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16439,
    "hero_id": 157,
    "required_level": 1210,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16442,
    "hero_id": 157,
    "required_level": 1410,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16444,
    "hero_id": 157,
    "required_level": 1590,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16446,
    "hero_id": 157,
    "required_level": 1780,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16448,
    "hero_id": 157,
    "required_level": 1970,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16451,
    "hero_id": 157,
    "required_level": 2160,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16453,
    "hero_id": 157,
    "required_level": 2350,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16455,
    "hero_id": 157,
    "required_level": 2540,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16457,
    "hero_id": 157,
    "required_level": 2720,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16460,
    "hero_id": 157,
    "required_level": 2900,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16462,
    "hero_id": 157,
    "required_level": 3050,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16465,
    "hero_id": 157,
    "required_level": 3290,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16468,
    "hero_id": 157,
    "required_level": 3480,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}
{
    "id": 16469,
    "hero_id": 157,
    "required_level": 3680,
    "required_upgrade_id": 0,
    "upgrade_type": "upgrade_ability",
    "effect": "buff_upgrades,100,16134,16135,16136",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": ""
}

Unassuming Force Icon Unassuming Force (Level: 470)

Eric increases the damage bonus of his Trait specialization choice by 100% for each Champion in the formation with a total ability score of 78 or less, stacking multiplicatively.

Note: This ability is prestack.

Raw Data

{
    "id": 16137,
    "hero_id": 157,
    "required_level": 470,
    "required_upgrade_id": 0,
    "upgrade_type": null,
    "effect": "effect_def,2167",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Unassuming Force",
    "specialization_name": "Unassuming Force",
    "specialization_description": "Eric amplifies the hidden potential of those with unassuming abilities.",
    "specialization_graphic_id": 25265
}
{
    "id": 2167,
    "flavour_text": "",
    "description": {
        "desc": "Eric increases the damage bonus of his Trait specialization choice by $amount% for each Champion in the formation with a total ability score of 78 or less, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "pre_stack,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "buff_upgrades,0,16134,16135,16136",
            "amount_expr": "upgrade_amount(16137,0)",
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "GetStat(`total_ability_score`) <= 78",
            "show_bonus": true,
            "amount_updated_listeners": [
                "slot_changed",
                "ability_score_changed"
            ]
        }
    ],
    "requirements": "",
    "graphic_id": 25265,
    "large_graphic_id": 25265,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "default_bonus_index": 0,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "spec_option_post_apply_info": "Champions in Formation Targeted: $num_stacks___2"
    }
}

Youthful Valor Icon Youthful Valor (Level: 470)

Eric increases the damage bonus of his Trait specialization choice by 100% for each Champion in the formation with an age of 20 or less, stacking multiplicatively.

Note: This ability is prestack.

Raw Data

{
    "id": 16138,
    "hero_id": 157,
    "required_level": 470,
    "required_upgrade_id": 0,
    "upgrade_type": null,
    "effect": "effect_def,2168",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Youthful Valor",
    "specialization_name": "Youthful Valor",
    "specialization_description": "Eric thrives alongside Champions who share the vitality of youth.",
    "specialization_graphic_id": 25266
}
{
    "id": 2168,
    "flavour_text": "",
    "description": {
        "desc": "Eric increases the damage bonus of his Trait specialization choice by $amount% for each Champion in the formation with an age of 20 or less, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "pre_stack,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "buff_upgrades,0,16134,16135,16136",
            "amount_expr": "upgrade_amount(16138,0)",
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "age <= 20 && hero_id != 146",
            "show_bonus": true,
            "amount_updated_listeners": [
                "slot_changed"
            ]
        }
    ],
    "requirements": "",
    "graphic_id": 25266,
    "large_graphic_id": 25266,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "default_bonus_index": 0,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "spec_option_post_apply_info": "Champions in Formation Targeted: $num_stacks___2"
    }
}

Treasure Hunters Icon Treasure Hunters (Level: 470)

Eric increases the damage bonus of his Trait specialization choice by 100% for each Champion in the formation with the Gold Find role, stacking multiplicatively.

Note: This ability is prestack.

Raw Data

{
    "id": 16139,
    "hero_id": 157,
    "required_level": 470,
    "required_upgrade_id": 0,
    "upgrade_type": null,
    "effect": "effect_def,2169",
    "static_dps_mult": null,
    "default_enabled": 1,
    "name": "Treasure Hunters",
    "specialization_name": "Treasure Hunters",
    "specialization_description": "Eric excels alongside Champions who seek both riches and glory.",
    "specialization_graphic_id": 25264
}
{
    "id": 2169,
    "flavour_text": "",
    "description": {
        "desc": "Eric increases the damage bonus of his Trait specialization choice by $amount% for each Champion in the formation with the Gold Find role, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "pre_stack,100"
        },
        {
            "off_when_benched": true,
            "effect_string": "buff_upgrades,0,16134,16135,16136",
            "amount_expr": "upgrade_amount(16139,0)",
            "amount_func": "mult",
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "HasTag(`gold`)",
            "show_bonus": true,
            "amount_updated_listeners": [
                "slot_changed"
            ]
        }
    ],
    "requirements": "",
    "graphic_id": 25264,
    "large_graphic_id": 25264,
    "properties": {
        "is_formation_ability": true,
        "formation_circle_icon": false,
        "owner_use_outgoing_description": true,
        "default_bonus_index": 0,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "spec_option_post_apply_info": "Champions in Formation Targeted: $num_stacks___2"
    }
}

Items

Icons Slot Epic Name Effect Last Season's Fashion IconID: 3722Last Season’s FashionI’ll just throw this out tomorrow.global_dps_multiplier_mult,10
allow_ge:true
Trendy Clothes IconID: 3723Trendy ClothesI always dress to impress.global_dps_multiplier_mult,65
allow_ge:true
Cavalier's Gambeson IconID: 3724Cavalier’s GambesonHow did Dungeon Master know yellow is my color?global_dps_multiplier_mult,120
allow_ge:true
Garb of Power IconID: 3725Garb of PowerHey, nice threads! Now, what would Dungeon Master say?global_dps_multiplier_mult,230
allow_ge:true
 
1 Garb of Power All Champion Damage
Costume Armor IconID: 3726Costume ArmorCheap and fake, but looks real enough.health_mult,10
allow_ge:false
Gauntlets & Greaves IconID: 3727Gauntlets & GreavesReal steel is real heavy!health_mult,30
allow_ge:false
Masterwork Chainmail IconID: 3728Masterwork ChainmailVenger’s goons can’t hurt me now!health_mult,50
allow_ge:false
Cavalier's Breastplate IconID: 3729Cavalier’s BreastplateNot even Tiamat can melt this metal!health_mult,100
allow_ge:false
2 Cavalier’s Breastplate Health
Dad's Old Belt IconID: 3730Dad’s Old BeltNot another hand-me-down!buff_upgrades,25,16134,16135,16136
allow_ge:false
Everyday Belt IconID: 3731Everyday BeltOf course it’s a designer brand.buff_upgrades,87.5,16134,16135,16136
allow_ge:false
Cavalier's Amber Belt IconID: 3732Cavalier’s Amber BeltIt really ties the whole outfit together. Get it?buff_upgrades,150,16134,16135,16136
allow_ge:false
Griffon Crest Girdle IconID: 3733Griffon Crest GirdleSee how it glows? That’s how you know it’s good.buff_upgrades,275,16134,16135,16136
allow_ge:false
3 Griffon Crest Girdle All First Specialisations
Leftover Fun Money IconID: 3734Leftover Fun MoneyI need more allowance!buff_upgrade,25,16129
allow_ge:false
Fistful of Dollars IconID: 3735Fistful of DollarsWhat I wouldn’t give for a few dollars more!buff_upgrade,87.5,16129
allow_ge:false
Bag of Gold Coins IconID: 3736Bag of Gold CoinsIt’s a good start. Now let’s find some more!buff_upgrade,150,16129
allow_ge:false
King's Ransom IconID: 3737King’s RansomIf I’m going to be trapped in this world, why not be trapped in style?buff_upgrade,275,16129
allow_ge:false
4 King’s Ransom Cavalier’s Code
Tattered Cape IconID: 3738Tattered CapeThat’s the last time I let Bobby borrow anything.buff_upgrades,10,16137,16138,16139
allow_ge:false
Adventurer's Cape IconID: 3739Adventurer’s CapeDoes this make me look heroic?buff_upgrades,30,16137,16138,16139
allow_ge:false
Cloak of the Cavalier IconID: 3740Cloak of the CavalierI can be courageous when it counts. I’ll show you!buff_upgrades,50,16137,16138,16139
allow_ge:false
Magnificent Mantle IconID: 3741Magnificent MantleThat’s what I call luxury! I look like a million bucks!buff_upgrades,100,16137,16138,16139
allow_ge:false
5 Magnificent Mantle All Second Specialisations (Prestack)
Trash Can Lid IconID: 3742Trash Can LidOh, great. What am I supposed to do with this old thing?reduce_ultimate_cooldown,15
allow_ge:false
Trusty Trash Targe IconID: 3743Trusty Trash TargeWhatever works, I guess. Now get behind me!reduce_ultimate_cooldown,30
allow_ge:false
Magic Shield IconID: 3744Magic ShieldHey, no fair! Dungeon Master gave the others way better stuff!reduce_ultimate_cooldown,60
allow_ge:false
Shield of the Cavalier IconID: 3745Shield of the CavalierI’ll always protect my friends. Just don’t tell them I said that.reduce_ultimate_cooldown,150
allow_ge:false
6 Shield of the Cavalier Ultimate Cooldown Reduction
Cap: 501 dull / 251 shiny / 126 golden.

Item Names and Descriptions

Slot 1:
 Last Season's Fashion: I'll just throw this out tomorrow.
        Trendy Clothes: I always dress to impress.
   Cavalier's Gambeson: How did Dungeon Master know yellow is my color?
         Garb of Power: Hey, nice threads! Now, what would Dungeon Master say?

Slot 2:
         Costume Armor: Cheap and fake, but looks real enough.
   Gauntlets & Greaves: Real steel is real heavy!
  Masterwork Chainmail: Venger's goons can't hurt me now!
Cavalier's Breastplate: Not even Tiamat can melt this metal!

Slot 3:
        Dad's Old Belt: Not another hand-me-down!
         Everyday Belt: Of course it's a designer brand.
 Cavalier's Amber Belt: It really ties the whole outfit together. Get it?
  Griffon Crest Girdle: See how it glows? That's how you know it's good.

Slot 4:
    Leftover Fun Money: I need more allowance!
    Fistful of Dollars: What I wouldn't give for a few dollars more!
     Bag of Gold Coins: It's a good start. Now let's find some more!
         King's Ransom: If I'm going to be trapped in this world, why not be trapped in style?

Slot 5:
         Tattered Cape: That's the last time I let Bobby borrow anything.
     Adventurer's Cape: Does this make me look heroic?
 Cloak of the Cavalier: I can be courageous when it counts. I'll show you!
    Magnificent Mantle: That's what I call luxury! I look like a million bucks!

Slot 6:
         Trash Can Lid: Oh, great. What am I supposed to do with this old thing?
    Trusty Trash Targe: Whatever works, I guess. Now get behind me!
          Magic Shield: Hey, no fair! Dungeon Master gave the others way better stuff!
Shield of the Cavalier: I'll always protect my friends. Just don't tell them I said that.


Feats

This list will only show feats that are going to be available on the release of this champion. The separate Feats page may show others that could be available later if they exist.

Feat Effect Source Selflessness IconID: 2023Selflessness (Eric)Okay, okay. I’ll help! And I won’t even ask for a reward this time.global_dps_multiplier_mult,10Selflessness 10% All Champion Damage Free Inspiring Leader IconID: 2024Inspiring Leader (Eric)Don’t worry, guys. The old Cavalier knows what he’s doing.global_dps_multiplier_mult,25Inspiring Leader 25% All Champion Damage 12,500 Gems Frugal IconID: 2025Frugal (Eric)My folks always say you have to save money to make money.gold_multiplier_mult,10Frugal 10% Gold Free Lucky IconID: 2026Lucky (Eric)Hey, those monsters dropped treasure! Don’t mind if I do!gold_multiplier_mult,25Lucky 25% Gold 12,500 Gems Tough IconID: 2027Tough (Eric)It’ll take more than that to keep me down!health_mult,15Tough 15% Health Free Resilient IconID: 2028Resilient (Eric)When the going gets tough, the tough get tougher!health_mult,30Resilient 30% Health 12,500 Gems Defensive Duelist IconID: 2029Defensive Duelist (Eric)These baddies mean business! Stay close, guys!overwhelm_start_increase,5Defensive Duelist +5 Overwhelm Free Calm Under Pressure IconID: 2030Calm Under Pressure (Eric)I just have to stay cool and don’t panic. Easier said than done.overwhelm_start_increase,10Calm Under Pressure +10 Overwhelm 12,500 Gems Humble Strength IconID: 2031Humble Strength (Eric)Just don’t expect me to fight a dragon, okay?buff_upgrade,20,16129Humble Strength 20% Cavalier’s Code Free Hidden Potential IconID: 2032Hidden Potential (Eric)There’s more to me than just a fancy shield, you know.buff_upgrade,40,16129Hidden Potential 40% Cavalier’s Code Gold Chest Prolonged Push IconID: 2034Prolonged Push (Eric)You guys handle the fighting. I’ll stay back here and hold them off!buff_upgrade,80,16132,0Prolonged Push 80% Duration Keep Away Emergence 10 Cowardly Commander IconID: 2036Cowardly Commander (Eric)Stand where I tell you to and we just might survive!buff_upgrades,20,16134,16135,16136Cowardly Commander 20% All First Specialisations Free Opportunistic Bravado IconID: 2037Opportunistic Bravado (Eric)It’s not my fault if we lose, but I’ll take the credit if we win.buff_upgrades,40,16134,16135,16136Opportunistic Bravado 40% All First Specialisations Gold Chest Cavalier Approach IconID: 2038Cavalier Approach (Eric)I have a strategy! It’s called Don’t Get Hit!buff_upgrade,80,16134,1
buff_upgrade,80,16135,1
Cavalier Approach
80% All First Specialisations Event Bonus
Misplaced Confidence IconID: 2039Misplaced Confidence (Eric)Venger! Don’t worry, guys. I’ll hold off this hornhead myself.buff_upgrades,40,16137,16138,16139Misplaced Confidence 40% All Second Specialisations (Prestack) Gold Chest Friendly Resolve IconID: 2040Friendly Resolve (Eric)We’ll all make it back home one way or another, and we’ll do it together.buff_upgrades,80,16137,16138,16139Friendly Resolve 80% All Second Specialisations (Prestack) 50,000 Gems Scholar IconID: 2041Scholar (Eric)See? I’m smarter than I look. Now let’s follow MY plan for once.increase_ability_score,int,2Scholar Stat: +2 Intelligence Event Bonus

Legendaries

DPS Applicable

        Arkhan: 4 / 6
       Artemis: 5 / 6
       Asharra: 3 / 6
         Azaka: 5 / 6
Beadle & Grimm: 6 / 6
        Binwin: 4 / 6
      Birdsong: 4 / 6
   Black Viper: 5 / 6
         Bobby: 6 / 6
    Catti-brie: 6 / 6
        D'hani: 5 / 6
     Dark Urge: 4 / 6
        Delina: 5 / 6
       Dhadius: 4 / 6
        Drizzt: 5 / 6
       Farideh: 5 / 6
           Fen: 4 / 6
         Grimm: 6 / 6
        Gromma: 3 / 6
       Jaheira: 4 / 6
       Jamilah: 5 / 6
           Jim: 4 / 6
           Kas: 5 / 6
         Krond: 4 / 6
       Lae'zel: 4 / 6
        Lucius: 4 / 6
         Makos: 3 / 6
         Minsc: 6 / 6
         NERDS: 4 / 6
        Nahara: 4 / 6
         Nixie: 4 / 6
        Orisha: 4 / 6
      Prudence: 4 / 6
         Rosie: 5 / 6
         Strix: 5 / 6
       Torogar: 4 / 6
        Warden: 4 / 6
       Warduke: 5 / 6
          Wren: 5 / 6
        Yorven: 4 / 6
         Zorbu: 5 / 6

Non-DPS Applicable

          Aeon: 3 / 6
          Aila: 4 / 6
       Alyndra: 4 / 6
      Astarion: 4 / 6
         Avren: 4 / 6
          BBEG: 3 / 6
      Barrowin: 5 / 6
        Beadle: 4 / 6
       Blooshi: 4 / 6
          Brig: 6 / 6
          Briv: 5 / 6
       Bruenor: 4 / 6
      Calliope: 5 / 6
       Celeste: 5 / 6
     Certainty: 5 / 6
       Corazón: 5 / 6
        Deekin: 4 / 6
         Diana: 6 / 6
           Dob: 5 / 6
        Donaar: 4 / 6
    Dragonbait: 5 / 6
Dungeon Master: 6 / 6
      Dynaheir: 6 / 6
        Egbert: 5 / 6
      Ellywick: 4 / 6
          Eric: 6 / 6
       Evandra: 4 / 6
        Evelyn: 6 / 6
     Ezmerelda: 6 / 6
        Freely: 4 / 6
          Gale: 5 / 6
       Gazrick: 4 / 6
        Halsin: 5 / 6
       Havilar: 5 / 6
      Hew Maan: 5 / 6
         Hitch: 6 / 6
         Imoen: 6 / 6
      Jang Sao: 3 / 6
      K'thriss: 3 / 6
         Korth: 4 / 6
         Krull: 4 / 6
        Krydle: 5 / 6
       Lazaapz: 4 / 6
         Mehen: 4 / 6
          Melf: 5 / 6
      Merilwen: 4 / 6
      Minthara: 4 / 6
         Miria: 4 / 6
        Môrgæn: 4 / 6
        Nayeli: 6 / 6
         Nerys: 6 / 6
        Nordom: 4 / 6
          Nova: 5 / 6
         Nrakk: 4 / 6
          Omin: 3 / 6
        Orkira: 5 / 6
      Penelope: 5 / 6
        Presto: 5 / 6
         Pwent: 5 / 6
        Qillek: 5 / 6
     Ravengard: 5 / 6
         Regis: 4 / 6
          Reya: 6 / 6
          Rust: 4 / 6
        Selise: 5 / 6
     Sgt. Knox: 6 / 6
   Shadowheart: 4 / 6
         Shaka: 5 / 6
       Shandie: 5 / 6
      Sisaspia: 4 / 6
        Solaak: 5 / 6
         Spurt: 4 / 6
   Strongheart: 6 / 6
         Talin: 5 / 6
       Tatyana: 4 / 6
      Thellora: 4 / 6
        Turiel: 5 / 6
         Tyril: 5 / 6
       Ulkoria: 5 / 6
       Umberto: 5 / 6
         Uriah: 5 / 6
     Valentine: 4 / 6
            Vi: 5 / 6
       Viconia: 3 / 6
      Vin Ursa: 4 / 6
        Virgil: 5 / 6
       Vlahnya: 4 / 6
      Voronika: 4 / 6
        Walnut: 4 / 6
        Widdle: 4 / 6
       Wulfgar: 6 / 6
          Wyll: 6 / 6
        Xander: 5 / 6
      Xerophon: 4 / 6


Adventures and Variants

Unlock Adventure: The Merry Map Misadventure (Eric) (Complete Area 50)

Help a poor map find its way home for the holidays.

Cavalier! Icon Variant 1: Cavalier! (Complete Area 75)

Eric starts in the formation. He can be moved but not removed.
Only Champions in the front two columns and the back column can deal damage.
1-2 Bullywug Spear Throwers spawn with each wave. They don’t drop gold, nor count towards quest progress.
Getting to Know Eric: Eric’s first specialization choice determines how he buffs the formation. Does he lead from the front or cower in the back?

Prison Without Walls Icon Variant 2: Prison Without Walls (Complete Area 125)

Eric starts in the formation. He can’t be moved or removed.
In area 126 or higher, no Tanking Champions other than Eric can be added to the formation, and any other Tanking Champions are automatically removed.
A transformed Lukyon joins the formation. He doesn’t do much in his cursed form.
Getting to Know Eric: Knock back abilities are stronger when Eric is in the formation. Take advantage of that to protect your non-tanking Champions at the front!

The Wrath of Venger Icon Variant 3: The Wrath of Venger (Complete Area 175)

Eric starts in the formation. He can be moved but not removed.
At the start of each Boss area, Venger arrives on his nightmare as an additional boss that must be defeated.
You may only use Champions with an age of 20 or younger, have a total ability score of 78 or lower, or have the Gold Find role.
Getting to Know Eric: Eric’s second set of specializations determines which Champions he works best with. Which formation will you build?

Other Champion Images

Eric Console PortraitConsole Portrait Eric Gold Chest IconGold Chest Icon Eric Silver Chest IconSilver Chest Icon

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Last Modified: 2025-01-17 22:51:36 +0000