Idle Champions Spoilers

Spoilers for Idle Champions


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PC Portrait for Anson Portrait Model GIF of Anson Model

Anson

Anson, a fighter too stubborn to stay down, even when the odds are stacked against him.

The Fallbacks: Bound for Ruin - Fandom Wiki

Basic Information

Anson will be a new champion in the Wintershield event on 7 January 2026.

Seat: Unknown Species: Human (Guess) Class: Fighter (Guess) Roles: Tanking / Support / Debuff (Guess) Age: Unknown Gender: Male (Guess) Alignment: Unknown Affiliation: The Fallbacks (Guess)

Formation

AnsonWintershield

Attacks

Base Attack: Broken Blade (Melee)

Anson attacks the closest enemy and deals one hit.
Cooldown: 4s (Cap 1s)

Raw Data

{
    "id": 924,
    "name": "Broken Blade",
    "description": "Anson attacks the closest enemy, dealing 1 hit.",
    "long_description": "Anson attacks the closest enemy and deals one hit.",
    "graphic_id": 0,
    "target": "front",
    "num_targets": 1,
    "aoe_radius": 0,
    "damage_modifier": 1,
    "cooldown": 4,
    "animations": [
        {
            "type": "melee_attack",
            "power_up_sequence": {
                "start_frame": 0,
                "end_frame": 3
            },
            "sequences": [
                {
                    "start_frame": 3,
                    "end_frame": 20
                }
            ],
            "damage_frame": 2
        }
    ],
    "tags": [
        "melee"
    ],
    "damage_types": [
        "melee"
    ]
}

Base Attack: Broken Blade (Melee)

Anson attacks the closest enemy and deals one hit.
Cooldown: 4s (Cap 1s)

Raw Data

{
    "id": 930,
    "name": "Broken Blade",
    "description": "Anson attacks the closest enemy, dealing 1 hit.",
    "long_description": "Anson attacks the closest enemy and deals one hit.",
    "graphic_id": 0,
    "target": "front",
    "num_targets": 1,
    "aoe_radius": 0,
    "damage_modifier": 1,
    "cooldown": 4,
    "animations": [
        {
            "type": "melee_attack",
            "damage_frame": 2
        }
    ],
    "tags": [
        "melee"
    ],
    "damage_types": [
        "melee"
    ]
}

Base Attack: Uggie’s Bite (Melee)

Uggie leaps out and bites a random enemy, dealing 1 hit. Uggie will prioritize enemies she hasn’t attacked yet.
Cooldown: 0s (Cap 0s)

Raw Data

{
    "id": 928,
    "name": "Uggie's Bite",
    "description": "Uggie protects her persons by biting a scary monster.",
    "long_description": "Uggie leaps out and bites a random enemy, dealing 1 hit. Uggie will prioritize enemies she hasn't attacked yet.",
    "graphic_id": 0,
    "target": "front",
    "num_targets": 1,
    "aoe_radius": 0,
    "damage_modifier": 1,
    "cooldown": 0,
    "animations": [
        {
            "type": "melee_attack",
            "damage_frame": 3
        }
    ],
    "tags": [
        "melee",
        "ignore_cooldown_override"
    ],
    "damage_types": [
        "melee"
    ]
}

Ultimate Attack: Storm Crash

Anson attacks the toughest enemy with his sword, while blasting all nearby foes with deadly lightning.
Cooldown: 360s (Cap 90s)

Raw Data

{
    "id": 927,
    "name": "Storm Crash",
    "description": "Anson attacks the toughest enemy and creates a blast of deadly lightning.",
    "long_description": "Anson attacks the toughest enemy with his sword, while blasting all nearby foes with deadly lightning.",
    "graphic_id": 28061,
    "target": "highest_health",
    "num_targets": 1,
    "aoe_radius": 0,
    "damage_modifier": 0.03,
    "cooldown": 360,
    "animations": [
        {
            "type": "ultimate_attack",
            "attack_seq": "ultimate",
            "alternate_charge_sequence": "special",
            "refresh_damage_targets_pre_jump": true,
            "ultimate": "anson",
            "power_up_sequence": {
                "start_frame": 0,
                "end_frame": 21
            },
            "sequences": [
                {
                    "start_frame": 22,
                    "end_frame": 62,
                    "damage_frame": 30,
                    "target_offset_x": -70,
                    "visual_effect_frames": {
                        "hit": {
                            "effect": "animated_clip",
                            "graphic_id": 28092,
                            "offset_x": 0,
                            "offset_y": -20,
                            "scale": 3,
                            "sort_offset": -9999
                        }
                    }
                }
            ]
        }
    ],
    "tags": [
        "magic",
        "ultimate"
    ],
    "damage_types": [
        "magic"
    ]
}

Base Attack: United Strike (Storm Crash) (Magic)

Anson directs all the Fallbacks to attack with their ultimate attack, including his own Storm Crash.
Cooldown: 360s (Cap 90s)

Raw Data

{
    "id": 926,
    "name": "United Strike (Storm Crash)",
    "description": "Anson directs all the Fallbacks to make their ultimate attack.",
    "long_description": "Anson directs all the Fallbacks to attack with their ultimate attack, including his own Storm Crash.",
    "graphic_id": 26833,
    "target": "none",
    "num_targets": 0,
    "aoe_radius": 0,
    "damage_modifier": 0.03,
    "cooldown": 360,
    "animations": [
        {
            "type": "united_strike_ultimate"
        }
    ],
    "tags": [
        "magic"
    ],
    "damage_types": [
        "magic"
    ]
}

Base Attack: Call Uggie

Anson calls Uggie to his side.
Cooldown: 0s (Cap 0s)

Raw Data

{
    "id": 925,
    "name": "Call Uggie",
    "description": "Anson calls Uggie to his side.",
    "long_description": "Anson calls Uggie to his side.",
    "graphic_id": 27100,
    "target": "none",
    "num_targets": 0,
    "aoe_radius": 0,
    "damage_modifier": 1,
    "cooldown": 0,
    "animations": [
        {
            "type": "call_uggie_ultimate",
            "no_damage_display": true
        }
    ],
    "tags": [
        "ignore_familiar",
        "ignore_cooldown_override"
    ],
    "damage_types": []
}

Abilities

Unknown (Guess)

Uggie joins the party, starting next to Anson unless she’s already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by 100%.

Raw Data

{
    "id": 2546,
    "flavour_text": "",
    "description": {
        "desc": "Uggie joins the party, starting next to Anson unless she's already in the formation next to another Fallbacks Champion. Uggie increases the damage of all non-adjacent Champions by $amount%."
    },
    "effect_keys": [
        {
            "effect_string": "uggie_handler,100",
            "off_when_benched": true,
            "uggie_roaming_disable_index": 1,
            "post_united_strike_effect_indices": [
                2
            ],
            "uggie_priority": 4,
            "uggie_buff_effect_id": 2366,
            "call_uggie_ult_id": 925,
            "united_strike_ult_id": 926,
            "use_computed_amount_for_description": true,
            "attack_id": 928
        },
        {
            "effect_string": "disallow_roaming_familiar_ult_trigger",
            "apply_manually": true
        },
        {
            "effect_string": "buff_ultimate,100",
            "apply_manually": true,
            "targets": [
                "all"
            ],
            "filter_targets": [
                {
                    "type": "hero_expr",
                    "hero_expr": "HasTag(`fallbacks`)"
                }
            ]
        }
    ],
    "requirements": "",
    "graphic_id": 27103,
    "large_graphic_id": 27103,
    "properties": {
        "is_formation_ability": true,
        "show_incoming": false,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "retain_on_slot_changed": true
    }
}

Unshakable (Guess)

Anson increases the damage of all Champions in the columns behind him by 100%.

Raw Data

{
    "id": 2547,
    "flavour_text": "",
    "description": {
        "desc": "Anson increases the damage of all Champions in the columns behind him by $(amount)%."
    },
    "effect_keys": [
        {
            "off_when_benched": true,
            "effect_string": "hero_dps_multiplier_mult,100",
            "targets": [
                "behind"
            ],
            "amount_updated_listeners": [
                "slot_changed",
                "hero_tags_changed",
                "feat_changed"
            ]
        },
        {
            "effect_string": "do_nothing_unshakable",
            "off_when_benched": true,
            "targets": [
                "behind"
            ],
            "skip_effect_key_desc": true
        }
    ],
    "requirements": "",
    "graphic_id": 28050,
    "large_graphic_id": 28044,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true
    }
}

Unbreakable Uggie (Guess)

Uggie’s buff is increased by 400% when Anson is in the formation.

Raw Data

{
    "id": 2548,
    "flavour_text": "",
    "description": {
        "desc": "Uggie's buff is increased by $amount% when Anson is in the formation."
    },
    "effect_keys": [
        {
            "effect_string": "unleash_uggie_contribution,400",
            "off_when_benched": true
        }
    ],
    "requirements": "",
    "graphic_id": 28049,
    "large_graphic_id": 28043,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0
    }
}

Biting Style (Guess)

When Uggie is with Anson, Uggie attacks the closest enemy whenever Anson attacks. Uggie’s damage deals 1 second of BUD-based damage and drives the enemy berserk. Berserk enemies move 50% faster and attack twice as often, but deal 90% less damage.

Raw Data

{
    "id": 2549,
    "flavour_text": "",
    "description": {
        "desc": "When Uggie is with Anson, Uggie attacks the closest enemy whenever Anson attacks. Uggie's damage deals 1 second of BUD-based damage and drives the enemy berserk. Berserk enemies move 50% faster and attack twice as often, but deal 90% less damage."
    },
    "effect_keys": [
        {
            "effect_string": "uggie_attack_handler,1",
            "off_when_benched": true,
            "uggie_attack_on_start": true
        },
        {
            "effect_string": "uggie_inflict_berserk",
            "off_when_benched": true,
            "debuff_before_damage": true,
            "debuffing_attack_ids": [
                928
            ],
            "debuff_effects": [
                {
                    "effect_string": "effect_def,2472"
                }
            ]
        }
    ],
    "requirements": "",
    "graphic_id": 28045,
    "large_graphic_id": 28039,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true
    }
}

Got Your Back (Guess)

Anson increases the health of all other Champions by 25% of his max health, and healing effects on all Champions are increased by 25%.

Raw Data

{
    "id": 2550,
    "flavour_text": "",
    "description": {
        "desc": "Anson increases the health of all other Champions by $amount% of his max health, and healing effects on all Champions are increased by $amount___2%."
    },
    "effect_keys": [
        {
            "effect_string": "increase_health_by_source_percent,25",
            "targets": [
                "other"
            ],
            "off_when_benched": true
        },
        {
            "effect_string": "healing_add_mult,25",
            "off_when_benched": true,
            "targets": [
                "all"
            ]
        }
    ],
    "requirements": "",
    "graphic_id": 28048,
    "large_graphic_id": 28042,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0
    }
}

Combat Trance (Guess)

Each time Anson is attacked or takes damage in an area, he gains a Meditation stack. Each Meditation stack increases the effect of Unshakable by 50%, stacking multiplicatively. Anson can have a maximum of 50 Meditation stacks, and they reset when changing areas.

Raw Data

{
    "id": 2551,
    "flavour_text": "",
    "description": {
        "desc": "Each time Anson is attacked or takes damage in an area, he gains a Meditation stack. Each Meditation stack increases the effect of Unshakable by $amount%, stacking multiplicatively. Anson can have a maximum of $(anson_meditation_max_stacks) Meditation stacks, and they reset when changing areas."
    },
    "effect_keys": [
        {
            "effect_string": "pre_stack,50"
        },
        {
            "effect_string": "buff_upgrade,0,18468",
            "amount_expr": "upgrade_amount(18472,0)",
            "stacks_on_trigger": "will_stack_manually",
            "stacks_multiply": true,
            "show_bonus": true
        },
        {
            "effect_string": "anson_combat_trance",
            "buff_effect_key_index": 1,
            "base_max_stacks": 75,
            "stacks_per_damage": 1
        }
    ],
    "requirements": "",
    "graphic_id": 28046,
    "large_graphic_id": 28040,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 1
    }
}

Erratic Energy (Guess)

When Anson uses his Storm Crash ultimate ability, Anson’s sword ignites in lightning for 45 seconds. For the duration, Anson’s attacks deal an additional 5 seconds of BUD-based damage, damage him for damage equal to 1% of his Maximum Health, and increase the maximum stacks of Combat Trance’s Meditation by 1, up to a maximum of 25 additional maximum stacks. The increase to the maximum stacks resets when changing areas.

Raw Data

{
    "id": 2552,
    "flavour_text": "",
    "description": {
        "desc": "When Anson uses his Storm Crash ultimate ability, Anson's sword ignites in lightning for 45 seconds. For the duration, Anson's attacks deal an additional $(seconds_of_bud) seconds of BUD-based damage, damage him for damage equal to $(damage_percent)% of his Maximum Health, and increase the maximum stacks of Combat Trance's Meditation by $(stacks_per_attack), up to a maximum of $max_stacks___3 additional maximum stacks. The increase to the maximum stacks resets when changing areas."
    },
    "effect_keys": [
        {
            "effect_string": "anson_erratic_energy",
            "duration": 45,
            "seconds_of_bud": 5,
            "damage_percent": 1,
            "stacks_per_attack": 1,
            "buff_indicies": [
                1,
                2
            ],
            "attack_ids": [
                924,
                927
            ]
        },
        {
            "effect_string": "animation_synced_overlay,28162",
            "skin_property_prefix": "erratic_energy_overlay",
            "apply_manually": true
        },
        {
            "effect_string": "add_max_combat_trance_stacks,1",
            "stacks_on_trigger": "will_stack_manually",
            "stacks_per_attack": 1,
            "max_stacks": 25,
            "stacks_multiply": false,
            "show_stacks": true,
            "apply_manually": true
        }
    ],
    "requirements": "",
    "graphic_id": 28047,
    "large_graphic_id": 28041,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true
    }
}

Get Behind Me! (Guess)

Anson taunts enemies to attack him when he attacks, and when he successfully taunts an enemy his max Meditation stacks are increased by 1, up to a max of 25. The max stack increase resets when changing areas.

Raw Data

{
    "id": 2559,
    "flavour_text": "",
    "description": {
        "desc": "Anson taunts enemies to attack him when he attacks, and when he successfully taunts an enemy his max Meditation stacks are increased by 1, up to a max of 25. The max stack increase resets when changing areas."
    },
    "effect_keys": [
        {
            "effect_string": "anson_taunt",
            "buff_index": 1
        },
        {
            "effect_string": "add_max_combat_trance_stacks,1",
            "stacks_on_trigger": "will_stack_manually",
            "stacks_per_attack": 1,
            "max_stacks": 25,
            "stacks_multiply": false,
            "show_stacks": true
        }
    ],
    "requirements": "",
    "graphic_id": 0,
    "large_graphic_id": 0,
    "properties": {
        "is_formation_ability": true,
        "effect_name": "Get Behind Me!",
        "show_in_owner_outgoing": true,
        "owner_use_outgoing_description": true
    }
}

Specialisations

Pure of Heart (Guess)

Anson increases the effect of Unshakable by 100% for each Good Champion or Fallbacks Champion in the formation, stacking multiplicatively.

Note: This ability is prestack.

Raw Data

{
    "id": 2553,
    "flavour_text": "",
    "description": {
        "desc": "Anson increases the effect of Unshakable by $(amount)% for each Good Champion or Fallbacks Champion in the formation, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "effect_string": "pre_stack,100",
            "skip_effect_key_desc": true
        },
        {
            "effect_string": "buff_upgrade,0,18468",
            "off_when_benched": true,
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "HasTag(`good`) || HasTag(`fallbacks`)",
            "amount_func": "mult",
            "amount_expr": "upgrade_amount(18474,0)",
            "amount_updated_listeners": [
                "slot_changed",
                "upgrade_unlocked",
                "feat_changed",
                "loot_changed"
            ],
            "show_bonus": true
        }
    ],
    "requirements": "",
    "graphic_id": 28057,
    "large_graphic_id": 28057,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "spec_option_post_apply_info": "Good or Fallback Champions: $num_stacks___2"
    }
}

Found Family (Guess)

Anson increases the effect of Unshakable by 125% for each unaffiliated Champion or Fallbacks Champion in the formation, stacking multiplicatively.

Note: This ability is prestack.

Raw Data

{
    "id": 2554,
    "flavour_text": "",
    "description": {
        "desc": "Anson increases the effect of Unshakable by $(amount)% for each unaffiliated Champion or Fallbacks Champion in the formation, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "effect_string": "pre_stack,125",
            "skip_effect_key_desc": true
        },
        {
            "effect_string": "buff_upgrade,0,18468",
            "off_when_benched": true,
            "stack_func": "per_hero_attribute",
            "per_hero_expr": "HasTag(`unaffiliated`) || HasTag(`fallbacks`)",
            "amount_func": "mult",
            "amount_expr": "upgrade_amount(18475,0)",
            "amount_updated_listeners": [
                "slot_changed",
                "upgrade_unlocked",
                "feat_changed",
                "loot_changed"
            ],
            "show_bonus": true
        }
    ],
    "requirements": "",
    "graphic_id": 28055,
    "large_graphic_id": 28055,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "spec_option_post_apply_info": "Unaffiliated or Fallback Champions: $num_stacks___2"
    }
}

Never Surrender (Guess)

Anson increases the effect of Unshakable by 200% for each formation slot blocked by an escort or Fallbacks Champion in the formation, stacking multiplicatively.

Note: This ability is prestack.

Raw Data

{
    "id": 2555,
    "flavour_text": "",
    "description": {
        "desc": "Anson increases the effect of Unshakable by $(amount)% for each formation slot blocked by an escort or Fallbacks Champion in the formation, stacking multiplicatively."
    },
    "effect_keys": [
        {
            "effect_string": "pre_stack,200",
            "skip_effect_key_desc": true
        },
        {
            "effect_string": "buff_upgrade,0,18468",
            "off_when_benched": true,
            "stack_func": "per_crusader",
            "stack_func_data": {
                "include_escorts": true,
                "target_filters_or": [
                    {
                        "type": "escort"
                    },
                    {
                        "type": "tags",
                        "tags": "fallbacks"
                    }
                ]
            },
            "amount_func": "mult",
            "amount_expr": "upgrade_amount(18476,0)",
            "amount_updated_listeners": [
                "slot_changed",
                "upgrade_unlocked",
                "feat_changed",
                "loot_changed"
            ],
            "show_bonus": true
        }
    ],
    "requirements": "",
    "graphic_id": 28056,
    "large_graphic_id": 28056,
    "properties": {
        "is_formation_ability": true,
        "owner_use_outgoing_description": true,
        "indexed_effect_properties": true,
        "per_effect_index_bonuses": true,
        "default_bonus_index": 0,
        "spec_option_post_apply_info": "Escorts or Fallback Champions: $num_stacks___2"
    }
}

Items

Icons Name Bow IconBow IconBow IconBow Icon Bow Fallbacks IconFallbacks IconFallbacks IconFallbacks Icon Fallbacks Pouches IconPouches IconPouches IconPouches Icon Pouches Shield Helm IconShield Helm IconShield Helm IconShield Helm Icon Shield Helm Uggie Stuff IconUggie Stuff IconUggie Stuff IconUggie Stuff Icon Uggie Stuff Weapons IconWeapons IconWeapons IconWeapons Icon Weapons

Feats

Unknown.

Legendaries

Unknown.

Adventures and Variants

The Merry Map Misadventure (Anson) Icon Unlock Adventure: The Merry Map Misadventure (Anson) (Complete Area 50)

Help a poor map find its way home for the holidays.

Always Count Uggie Icon Variant 1: Always Count Uggie (Complete Area 75)

Anson starts in the formation with his Unshakable Ability unlocked. He can be moved but not removed.
Only Anson and Champions buffed by both him and Uggie can deal damage.
1-2 Mimics spawn with each wave. They don’t drop gold nor count towards quest progress.
Getting to Know Anson: Anson increases the damage of Champions behind him, while Uggie increases the damage of Champions not next to Uggie. Position your damage dealer to take advantage of both buffs!

The Walkers of Waterdeep Icon Variant 2: The Walkers of Waterdeep (Complete Area 125)

Anson starts in the formation. He can be moved but not removed.
Champions don’t recover health when moving to a new area.
Champions resurrect at half health when changing areas instead of full health.
Every 100 areas, enemy speed and damage is increased by 100%, stacking additively up to 10 times.
Starting in area 50, a thrown rock hits a random Champion every second, dealing 1% of their max health in damage
Getting to Know Anson: Anson’s unstable weapon sometimes shocks him, but he powers through it. You may need to include some healing abilities to get him through!

Family Matters Icon Variant 3: Family Matters (Complete Area 175)

Anson starts in the formation. He can be moved but not removed.
Anson’s brother Valen and a scared villager join the formation.
1-2 Zhentarim Thugs spawn with each wave. They don’t drop gold nor count towards quest progress.
You may only use Good, Unaffiliated, or Fallbacks champions.
Getting to Know Anson: Anson’s specializations choices determine which heroes he works best with. Who will you include in the formation?

Other Champion Images

Anson Console PortraitConsole Portrait Anson Gold Chest IconGold Chest Icon Anson Silver Chest IconSilver Chest Icon

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Last Modified: 2025-11-09 01:48:40 +0000