A library of highly optimised and reference modron layouts.
Tyril is in the Force Grey affiliation, Neutral Good and normally benefits from the following stat nodes:
Tyril is a melee champion.
Stat Increasing Formation Abilities
Tyril does not gain the benefit of extra stat nodes from any stat increasing formation abilities.
+1 Constitution
+2 Intelligence
+2 Constitution
Swap Strength and Charisma
Swap Dexterity and Intelligence
Swap Constitution and Wisdom
+2 Intelligence
+2 Charisma
+1 Dexterity
Set Dexterity to 16 (if lower)
Dexterous
ic.byteglow.com/modron/W08yr0Hrmfq2J9qzZGRaB
1.15e49%
This core can potentially do more damage.
See the link to the Variable Core Damage Information tab for details.
Magic (Non-Magic Variant)
ic.byteglow.com/modron/UFBP5fZasLTvqf_bkqfx5
3.84e45%
Strong
ic.byteglow.com/modron/NiGSGsacHW4McSTThGhaB
3.09e45%
Modest
ic.byteglow.com/modron/wobeCc5uTsahDCYO7SNFh
2.60e44%
The Dexterous core is far enough ahead of the other cores that it’s the best one to use for Tyril. That said - you could potentially use one of the other cores if the pipes you have favours one of them.
Remember that the Dexterous Core has variable damage. Please see the Variable Core Damage Information tab for more detailed information.
Last Modified: 2025-12-21 17:11:56 +0000