Encyclopedia Modronica

A library of highly optimised and reference modron layouts.


Project maintained by Emmotes
Report issues here
View the Changelog
Hosted on GitHub Pages — Theme by mattgraham  

Back to Main

Rust Portrait

Rust

Rust is in the Oxventurers Guild affiliation and normally benefits from the following stat nodes:

  • 13+ Dexterity
  • 15+ Dexterity
  • 13+ Constitution
  • 13+ Intelligence (with Feat)
  • 13+ Charisma

Rust is a melee and ranged champion.

Stat Increasing Formation Abilities Rust does not gain the benefit of extra stat nodes from any stat increasing formation abilities. +1 Constitution +2 Intelligence +1 Constitution +2 Intelligence +2 Charisma +1 Dexterity Set Dexterity to 16 (if lower) Dexterous CoreDexterous ic.byteglow.com/modron/7114GoDxPsVq9PvgtiUYx 1.15e49% Variable Damage Information Tooltip IconThis core can potentially do more damage.
See the damage table(s) below for details.
Magic CoreMagic (Non-Magic Variant) ic.byteglow.com/modron/1GTgb0TcV1rE5D0W0Uoyj 2.19e41% Strong CoreStrong ic.byteglow.com/modron/C7nEm7QXfoVk6qU6uqG8f 1.68e41% Modest CoreModest ic.byteglow.com/modron/uPENWunG92vAP47zSu7uZ 3.73e40%

The Dexterous core is so far ahead of the other cores that it’s really the only choice for Rust.

Note that the damage of the Dexterous core varies depending on the number of 15+ Dexterity champions in the formation. The damage numbers on the layout above account for just 1 (Rust only). For a specific breakdown of how the core fares with more 15+ Dexterity champions - check the table below.

Core Num 15+ Dex in Formation Total Damage
Dexterous 10 1.04e53%
Dexterous 9 6.81e52%
Dexterous 8 4.26e52%
Dexterous 7 2.50e52%
Dexterous 6 1.35e52%
Dexterous 5 6.56e51%
Dexterous 4 2.70e51%
Dexterous 3 8.63e50%
Dexterous 2 1.74e50%
Dexterous 1 1.15e49%

Back to Top

Last Modified: 2024-10-30 01:12:21 +0000