Encyclopedia Modronica

A library of highly optimised and reference modron layouts.


Project maintained by Emmotes
Report issues here
View the Changelog
Hosted on GitHub Pages — Theme by mattgraham  

Back to Main

Kent Portrait

Kent

Kent is in the Rivals of Waterdeep affiliation, Neutral Good and normally benefits from the following stat nodes:

  • 13+ Dexterity
  • 15+ Dexterity
  • 13+ Constitution
  • 13+ Intelligence
  • 13+ Charisma

Kent is a melee champion.

Stat Increasing Formation Abilities Kent does not gain the benefit of extra stat nodes from any stat increasing formation abilities. +1 Constitution +2 Intelligence +2 Constitution Swap Strength and Charisma Swap Dexterity and Intelligence Swap Constitution and Wisdom +2 Intelligence +2 Charisma +1 Dexterity Set Dexterity to 16 (if lower) Dexterous CoreDexterous ic.byteglow.com/modron/W08yr0Hrmfq2J9qzZGRaB 1.15e49% Variable Damage Information Tooltip IconThis core can potentially do more damage.
See the link to the Variable Core Damage Information tab for details.
Magic CoreMagic (Non-Magic Variant) ic.byteglow.com/modron/1GTgb0TcV1rE5D0W0Uoyj 2.19e41% Strong CoreStrong ic.byteglow.com/modron/C7nEm7QXfoVk6qU6uqG8f 1.68e41% Modest CoreModest ic.byteglow.com/modron/uPENWunG92vAP47zSu7uZ 3.73e40%

The Dexterous core is so far ahead of the other cores that it’s really the only choice for Kent.

Remember that the Dexterous Core has variable damage. Please see the Variable Core Damage Information tab for more detailed information.

Back to Top

Last Modified: 2026-01-07 18:49:04 +0000