A library of highly optimised and reference modron layouts.
Jim is in the Acquisitions Incorporated affiliation and normally benefits from the following stat nodes:
Jim is a magic champion.
Stat Increasing Formation Abilities
Jim does not gain the benefit of extra stat nodes from any stat increasing formation abilities.
+1 Constitution
+2 Intelligence
+1 Constitution
+2 Intelligence
+2 Charisma
+1 Dexterity
Set Dexterity to 16 (if lower)
Magic
ic.byteglow.com/modron/1QAVPgKXTPpv6QyZmNM3l
1.71e49%
Dexterous
ic.byteglow.com/modron/7114GoDxPsVq9PvgtiUYx
1.15e49%
This core can potentially do more damage.
See the damage table(s) below for details.
Dexterous
ic.byteglow.com/modron/7114GoDxPsVq9PvgtiUYx
1.15e49%
This core can potentially do more damage.
See the damage table(s) below for details.
Modest
ic.byteglow.com/modron/NlZjPJ4DECNoQSfpQKnyQ
3.18e38%
Strong (Non-Melee Variant)
ic.byteglow.com/modron/BoKzBuQQ_gwJbctPbz0FM
9.45e36%
The Magic core is so far ahead of the other cores that it’s really the only choice for Jim. Though it is worth noting that it doesn’t have any health nodes.
Note that the damage of the Dexterous core varies depending on the number of 15+ Dexterity champions in the formation. The damage numbers on the layout above account for just 1 (Jim only). For a specific breakdown of how the core fares with more 15+ Dexterity champions - check the table below.
Core | Num 15+ Dex in Formation | Total Damage |
---|---|---|
Dexterous | 10 | 1.04e53% |
Dexterous | 9 | 6.81e52% |
Dexterous | 8 | 4.26e52% |
Dexterous | 7 | 2.50e52% |
Dexterous | 6 | 1.35e52% |
Dexterous | 5 | 6.56e51% |
Dexterous | 4 | 2.70e51% |
Dexterous | 3 | 8.63e50% |
Dexterous | 2 | 1.74e50% |
Dexterous | 1 | 1.15e49% |
Last Modified: 2024-12-27 21:11:31 +0000