A library of highly optimised and reference modron layouts.
Eric is in the Saturday Morning Squad affiliation, Neutral Good and normally benefits from the following stat nodes:
Eric is a melee champion.
Stat Increasing Formation Abilities
Eric does not gain the benefit of extra stat nodes from any stat increasing formation abilities.
+1 Constitution
+2 Intelligence
+2 Constitution
Swap Strength and Charisma
Swap Dexterity and Intelligence
Swap Constitution and Wisdom
+2 Intelligence
+2 Charisma
+1 Dexterity
Set Dexterity to 16 (if lower)
Dexterous
ic.byteglow.com/modron/W08yr0Hrmfq2J9qzZGRaB
1.15e49%
This core can potentially do more damage.
See the link to the Variable Core Damage Information tab for details.
Strong
ic.byteglow.com/modron/ME5yZd7N0M22Zo9pT8C8n
2.43e43%
Strong
ic.byteglow.com/modron/ME5yZd7N0M22Zo9pT8C8n
2.43e43%
Strong
ic.byteglow.com/modron/77x_hHuScVMKwn8bQevcS
1.68e41%
Modest
ic.byteglow.com/modron/sGv2PkfUhcXsZAEQEDdvy
3.33e40%
Modest
ic.byteglow.com/modron/sGv2PkfUhcXsZAEQEDdvy
3.33e40%
Modest
ic.byteglow.com/modron/yMiHnOShCKq4UBjlAQDJ5
2.30e38%
Magic (Non-Magic Variant)
ic.byteglow.com/modron/80K7ITgZH227LMZ8Z-Xr2
1.04e37%
The Strong core is far enough ahead of the other cores that it’s the best one to use for Eric. That said - you could potentially use the Modest or Magic (Non-Magic Variant) core if the pipes you have favours one of them.
Remember that the Dexterous Core has variable damage. Please see the Variable Core Damage Information tab for more detailed information.
Last Modified: 2026-01-07 18:49:04 +0000