Encyclopedia Modronica

A library of highly optimised and reference modron layouts.


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Drizzt Portrait

Drizzt

Drizzt is in the Companions of the Hall affiliation, Lawful Good and normally benefits from the following stat nodes:

  • 13+ Dexterity
  • 15+ Dexterity
  • 13+ Constitution
  • 13+ Intelligence (with Feat)
  • 13+ Wisdom
  • 13+ Charisma (with Feat)

Drizzt is a melee champion.

Stat Increasing Formation Abilities Drizzt does not gain the benefit of extra stat nodes from any stat increasing formation abilities. +1 Constitution +2 Intelligence +2 Constitution Swap Strength and Charisma Swap Dexterity and Intelligence Swap Constitution and Wisdom +2 Intelligence +2 Charisma +1 Dexterity Set Dexterity to 16 (if lower) Dexterous CoreDexterous ic.byteglow.com/modron/W08yr0Hrmfq2J9qzZGRaB 1.15e49% Variable Damage Information Tooltip IconThis core can potentially do more damage.
See the link to the Variable Core Damage Information tab for details.
Lawful CoreLawful ic.byteglow.com/modron/9KvKtemI9fyB_MTBgqu3j 9.36e47% Variable Damage Information Tooltip IconThis core can potentially do more damage.
See the link to the Variable Core Damage Information tab for details.
Magic CoreMagic (Non-Magic Variant) ic.byteglow.com/modron/UFBP5fZasLTvqf_bkqfx5 3.84e45% Strong CoreStrong ic.byteglow.com/modron/jRrxHkBW6rSGswR7YGk6c 2.13e43% Modest CoreModest ic.byteglow.com/modron/I_8g095yWaHD-a-z3QeAJ 2.18e42%

The Dexterous and Lawful cores are far enough ahead of the Magic (Non-Magic Variant) core that they are the best ones to use for Drizzt. I do not recommend even trying the Magic core because it doesn’t have any health nodes.

Remember that the Dexterous and Lawful Cores have variable damage. Please see the Variable Core Damage Information tab for more detailed information.

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Last Modified: 2026-01-07 18:49:04 +0000